www.cgTantra.com - LEARN INSPIRE GROW
Moses of Michelangelo by Mridul SenGearz - Rohit SinghAmir Art's MariaSickbrush's SketchbookHit-FxRikkTheGaijin
LOGIN Not a member? Register Now
 
Making of The Votussoloum Matte painting - Lincoln Renall - CGTantra Challenge Winner PDF Print E-mail
Votussoloum

Making of The Votussoloum Matte painting - Lincoln Renall - CGTantra Challenge Winner

Coming from Christchurch, New Zealand Lincoln Renall is an artist whose varied skill set also recognises him as a technitian. Winner of the Digital Matte painting challenge held on CGTantra Lincoln's works speak for him. He always looks at oppurtunities to share his knowledge and to grow as an artist. He takes us through his winning art work and takes us through the execution process.

making of votussoloum

Lincoln Renall talks about his prize winning work which he calls 'Votussoloum'

I am a 34 year old artist raised in the Hawkes Bay, New Zealand. I currently live in Christchurch, working as a freelance artist and senior Service engineer for Geni-NZ
I have a serious passion for the creative disciplines, including stone sculpture, and oil painting in a traditional sense, and digitally using a blend of 2D and 3D software. Most of my freelance work tends to be illustration, but i have a strong desire to work more in matte painting and compositing.

WIP summary for CGTantra challenge Oct 2009
The first layer i started with was the sky, as i wanted to try and work back to front where possible. I also wanted a quite dark and stormy feel, possibly with a cloud break in there, so i dropped in some colors and roughed them about with a square chalk type brush, then feathered with a soft round brush.

making of votussoloum
Next i dropped in the base shape of the mountain range, and started a little bit of atmospheric push, by putting some low opacity sky color on the crest of the far hills, trying to make the central mountain pop forward if possible.
making of votussoloum
As i wanted to leave the central area alone for now - i started working on the right hand side, threw in some random textures and added some "soft light" overlays to that area, i wanted to have bits of smoke and lights from some kind of dwellings
making of votussoloum
Next i worked out the core layout for the central scene - i wanted to have a focal point at a door at the base of the mountain, and to give some sense that the mountain is looming over it. I was still strugling with the color balance across the image here, but just experimented with some different textures, in the end i decided on a kind of citadel at the top of the mountain. I also started to feel that i wouldnt have to paint the entire hill if i used some smoke later, in careful placement - partly because im lazy, but i also felt it would add some drama.
making of votussoloum
I then realised that my lighting setup didnt make sense, a cloud break behind the citadel would put it in a rim-lighting setup, i wanted some light to flow around the mountain, so i moved the sky across to the right a bit, then readjusted a lot of my lighting, by adding more " soft light" overlay layers in certain areas.
making of votussoloum
Next i needed to get my perspective lines in there and give some real thought to it, heres on part of them, i also added two dueling warriors and brought the fight arena across closer to centre a bit.
making of votussoloum

While looking at the perpective lines, i realised that i could use some large structure that vanished off into the distance to add more depth. I decided on a weird bridge, possibly something like the water aquafer's (spelling?) that romans used. Eventually i thought it would be nice to have this transporting lava that flowed from the citadel, but for now, i added some gothic style arches.

I also took some of the central light blue sky color and added some light in the doorway, i wanted to somehow get a flow of color, from sky to doorway, and also going the other way, from the ground to the citadel.....eventually i think i got this by having lava flow down these bridges, and adding some blue light beams from the statues ion the roof of the citadel.

making of votussoloum
Here you can see the other aspect of the perspective grid, focusing on the mountian. I started adding the lava falls, and also some bounced light on the bridge from that lava. I also decided that it might be nice to have the lava flowing through a canyon or sorts around those men that are fighting, so started to rough that in too.
making of votussoloum
Next came some drastic alterations to the doorway and citadel style, as i found that my earlier layers were quite far off from the perspective grid, i also painted in more lava flowing from the citadel down to the bridges. Also i edited the left side of the mountain, so that it could be seen behind the left lava bridge, and added lots of odd little spikes on the hill line, to try and suggest flags or spears, kind of like the hill is entirely covered by warriors holding spears.
making of votussoloum
Here i added some stonework textures to the bridges, and added a cast shadow close to the mountain. I also added the light beams from the rooftop, and added some birds flying in the air up there, mainly to try and give a sense of scale.
making of votussoloum
Now for the smoke that i mentioned earlier - started experimenting with steam and smoke plumes, i tried to leave a gap in the smoke where the door and men fighting were, hoping that they would become a focal point.
making of votussoloum
Then i added more smoke behind that layer, but smaller vents of it, coming from the mountain itself. Very subtle, and possibly hard to notice. Once again, i used these as a tool to cover areas that i felt didnt need any buildings painted there.
making of votussoloum
Finally i added the foreground rocks, to try and add even more depth, i left these in a fairly dark tone, and added small highlights at the edge....to suggest a glow from the lava canyon. I also added another light gradient - i used a radial gradient, from the central sky area, in a very light blue, i was trying to get a sense that the light is flowing around the mountain.
making of votussoloum

Contributed by
Lincoln Renall
DMP Challenge Winner
Content Team
This e-mail address is being protected from spam bots, you need JavaScript enabled to view it

Discuss the tutorial in forum

More Works of Lincoln Renall
making of votussoloum
 
< Prev   Next >
© 2014 CGTantra.com. cgT Toolbar .RSS