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Hi. I am Prashant Sadaphule from India. I wanted to explore certain areas like character modeling/texturing/lighting which is what inspired me to do this model. The character was done by using 3dsmax7, Maya, Body paint and Photoshop.
This is the photo reference of my friend Kameswaran Iyer commonly known as “Kamee’’. This is the standard expression of my friend. He always has a laughing face while he speaks any thing. Kamee is a South Indian Brahmin. This model is a representation of him in his traditional costume.
Process of modeling
I usually start modeling with a sphere. I delete selected shape for lips and define more form
Then I extrude for his nose. Selected the highlighted face shown below and extrude to define nose.

Now I started to give shape to the model until it came near to the reference photo.
Hear I collapsed the symmetry and offset the right side lips shape and jaw.
I wanted to make an overweight body so I concentrated on winkles to show fatty flesh.
I was really not happy with the shape of the body. Finally I got what I wanted. This is the finished work of modeling.
I unwrapped the model for texturing
First I created basic color and bump in the Photoshop and then started painting the texture in Bodypaint.
I used Maya for rendering the model with MentalRay.
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