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Old 02-01-2008, 06:58 PM   #1
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Default Waseem Kadri | Frosty Game Character Model

Hi all,

This will be great fun. I had been waiting for game art challenge

Waseem.
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Old 29-01-2008, 07:49 PM   #2
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Default hi

Hi all, finally got time to work on it ,around 7-8 hrs of work, traingle count is 2882, right now i am working on weapons. C&C welcome.





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Old 29-01-2008, 09:38 PM   #3
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Great stuff man.. I love the it so far.. greatflow and execellent use of poly's..

The flow in the pelvic area can be improved to help her animater and walk more smoothly
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Old 30-01-2008, 12:10 AM   #4
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realy good .... finsh the modle .. put the wepones on ......
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Old 30-01-2008, 08:02 PM   #5
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thanks guys,

UVs layout setting is done, model is now ready for texturing .



2 material IDs

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Old 31-01-2008, 08:21 AM   #6
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Default Waseem Kadri | Frosty Game

your work is very nice.very good flow man. keep it up
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Old 31-01-2008, 08:50 AM   #7
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Looking really nice. It is nice to know that it only took you 7-8 hrs to reach so far. Keep going.
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Old 31-01-2008, 09:25 AM   #8
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Very nice modeling and unwrapping bhai.
Can we use two unwraps? as you have made?

I Unwrap my character in single id.
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Old 31-01-2008, 09:27 AM   #9
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Nice model and the uvs man...............coming out gud
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Old 01-02-2008, 10:45 AM   #10
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Quote:
Originally Posted by Digital3d View Post
Very nice modeling and unwrapping bhai.
Can we use two unwraps? as you have made?

I Unwrap my character in single id.
didnt understand what you are saying!! but this model has 2 1024 texture pages and thats y it has 2 material IDs. I shifted ID 1 to show both UVs layout properly.

Waseem
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Old 01-02-2008, 11:01 AM   #11
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Default Texturing update

Hi guys thanks for your comments,

Here is texturing update, still long way to go.



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Old 01-02-2008, 11:10 AM   #12
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Very nice update bhai.
Specially the leather texture.
And face is also looking cool but I think there are a lot of moles on her face

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Old 01-02-2008, 06:40 PM   #13
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Nice one there
Textures look really gud......
Have u created two uv layouts of single Mesh and then assigned two different materials...........
nd r u using a opacity map for making gogles transparent or how u doing it???

keep it up
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Old 01-02-2008, 07:01 PM   #14
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Quote:
Originally Posted by VinayKr View Post
Nice one there
Textures look really gud......
Have u created two uv layouts of single Mesh and then assigned two different materials...........
nd r u using a opacity map for making gogles transparent or how u doing it???

keep it up

Thanks, yes i have assigned 2 1024 textures on this model. Specs say we can go up 2 1024 texture.

Textures are in tga format, it supports alpha channel and i am using alpha map to show transparency on googles, i will upload texture pages soon.

Waseem
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Old 01-02-2008, 07:17 PM   #15
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nice work yaar .. v.good texturing,the hand part is superb.what software r u using?
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Old 01-02-2008, 07:37 PM   #16
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hi yaar .. i hav some Q's ...

do tris allowed in game charecter modeling?

do u used bump map ??if yes is it allowed ?? if not ,how did u managed to get that projection on that dress .. ??

and i cant see hair part laying on face .?

keep rocking man....
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Old 01-02-2008, 07:41 PM   #17
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hi yaar .. i hav some Q's ...

do tris allowed in game charecter modeling?

do u used bump map ??if yes is it allowed ?? if not ,how did u managed to get that projection on that dress .. ??

and i cant see hair part laying on face .?

keep rocking man....
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Old 01-02-2008, 07:59 PM   #18
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hi yaar .. i hav some Q's ...

do tris allowed in game charecter modeling?

do u used bump map ??if yes is it allowed ?? if not ,how did u managed to get that projection on that dress .. ??

and i cant see hair part laying on face .?

keep rocking man....
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Old 01-02-2008, 08:04 PM   #19
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hi yaar .. i hav some Q's ...

do tris allowed in game charecter modeling?

do u used bump map ??if yes is it allowed ?? if not ,how did u managed to get that projection on that dress .. ??

and i cant see hair part laying on face .?

keep rocking man....
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Old 01-02-2008, 08:18 PM   #20
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Unhappy

i m soo sorry ... i hav posted it multiple times ... i dnt know how to remove it..
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