Modeled in maya 8.5 with mental ray with default blinn shader....I am missing that side machine detailing i was trying to find the refrence images for that but no luck.If anyone has any real photo from movie or snap shot from side please forward it to me so i can add details on side also....
Superb model dude... is it polygon modeling or nurbs ... ? how much time u took to model this .. ? though render is good some parts are not visible properly... just improve lighting ...
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“ People think it must be fun to be a super genius, but they don't realize how hard it is to put up with all the idiots in the world.” - Calvin
but still its looking some what plastic..
it should be more edgy and the twists and conns should be more presice ..
the modelling through the graph looks good ...
try adding creases that makes the the seperate parts to be shown more dithherd or a bit more realistic its actually lokking like a whole solid car...
the hood ,and the panes all should look like that they are diffrent from the body ..its looking well in the mesh btu i think the texture messed it up.....
any th emodelling is good ..try making it to the perfection.
Modeling is very nice but the lighting need tweaking and work upon the shaders as well !!! Looking like plastic !!!
Otherwise nice modeling assignment there by u !!!!!