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Old 22-05-2007, 11:13 PM   #1
rohan.baruah
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Default My 3d work check it out ...

hey there this is rohan from Pune ... this my 3d max work.. lemme know how it is ... n ne comments most welcome. n yes m lookin out for ne sort of tips n tricks to lighting n texturing in 3d max with or without using the Vray renderer,, as far as details concerned modelled all with poly modellin n used Vray 1.5 for lighting and materials... but din getthe right look... ne kinda help on that would be most welcome ..
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glasse4 copy.jpg   juggy copy.jpg   rollin thunder copy.JPG  

Last edited by rohan.baruah; 23-05-2007 at 01:25 PM.
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Old 22-05-2007, 11:39 PM   #2
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rohaaaaaan!!!!!!!! my frnd...totally impressive job....well this is ur frst 3d work tat u have posted out her....but i assure u tat u will get good feedback frm da others also.....really kool stuff !!! gr8 work & effort too....but only i would like to say tat u need to work on small details like da most importantly lighting...i hope u will concentrate on tat....ciao
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Old 22-05-2007, 11:42 PM   #3
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hey nice works ...

u can render the glass with some back ground objects ...
and check the shadow settings use raytrace and increase the samples
or increase the shadow rays

if u wd have agiven a brief info about how u done this, like the softwares used, renders, ...etc anything ..
then people wd have much to comment on about ur techniques...

and one of ur glass is floating in air , ( not placed on the plane)

other i cant comment much as they are low res images but its looking good

u can also host ur images in free sites like Imageshack.us
and then come here click the " Insert picture " button and
paste the "Direct Image link" given by imageshack
max size is around 1.5mb i guess ... s u can put ur high res ones ..
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Old 22-05-2007, 11:47 PM   #4
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thnks!!! warriorash for tat imageshack thing....i wanted to upload da pics wid high resolution in my posts too.
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Old 23-05-2007, 12:40 AM   #5
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Default hey

hey there thanks guys ..like i know the glass in the air.. missed the detail.. as far as details concerned i rendered it in Vray 1.5... thanks for the details too warriorash great tips there .. gotta try em out n ill upload those high rez pics too .. neway keep me posted
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Old 23-05-2007, 10:42 AM   #6
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take a look here to learn bout studio lighting tricks.

http://www.aversis.be/extra_tutorial...o_lighting.htm

hey , its a good try man,,, keep going.......
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Old 23-05-2007, 01:23 PM   #7
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Default hey there

thanks buddy link was great youknow some other places wer ii can dig up some Vray tuts ???cos i can pull off modelling lighting n textures i get stuck royally ..... neway thanks man keep me posted
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Old 23-05-2007, 02:28 PM   #8
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Thumbs up Hey great work

Good work man......
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Old 23-05-2007, 02:38 PM   #9
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Hey Rohan,

Quite good stuff .....

Glass which is standing is good on top but its turing steel effect in down... just take care of that .. as suggested by Mukks have a look on aversis site as well as http://www.vray.info/

Coming to those Juggernaut.. have you done it using polygon modeling technique?

Keep going... wish to see more works from you


Regs
Vijay

Last edited by archie3d; 23-05-2007 at 02:49 PM.
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Old 23-05-2007, 05:17 PM   #10
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Default hey there

hey there thanks again guys... ya like i did use poly modellin on the juggernaut but quite a few objects its not like the whole thing made out of one box o somethin .. its about 7 or 8 primitives rangin from cylinders to boxes which i tweaked ... n thanks for the link its real good.. neway keep postin guys..n keep in touch
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Old 24-05-2007, 05:26 AM   #11
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Can you post bigger version of your renders?
Nice work btw!
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Old 24-05-2007, 10:24 PM   #12
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Default hey

hey there hthanks .. ya sure ill upload a high rez image .. actually it wont uploDD somethin with a higher rez cos files get heavy but ill post thislink up soon enuf.. its this site which lets me do so.. neway thanks again n keep postin
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