*** UPDATED with Registration info and Poster
*** UPDATED *** Article about Bill Kroyer http://www.animationxpress.com/anex/y2k6/headlines/anex642.h tm
Plans for our next CGMeetup@R&H India are coming together and I wanted to share them with everyone! The monthly CGMeetup normally takes place on the last weekend of every month... however the last weekend in April (29th-30th) is also the weekend when Anifest 06 is taking place, so we have decided to push the April CGMeetup to the following weekend which will be Sunday, May 7th
Now, the topic of this meetup is something that has us very very excited. It will be an Animation Workshop conducted by the Award Winning Animation Director Bill Kroyer
! For those of you that don't know about Bill Kroyer, he is easily one of the pioneers of computer animation industry. He was responsible for some of the early computer graphics in the movie TRON and he directed the animated feature film "Fern Gully". He also directed the academy award nominated short film "Technological Threat" and is the governor of the Academy's animation branch.
Bill Kroyer will be in Mumbai conducting a 2 week animation training workshop for the animators at R&H India where he will focus on teaching the fundamentals of animation. We have asked him to try and compress as much information as possible into a one day workshop for the whole Indian animation community, and he has graciously accepted.
So, as usual, please post your questions here and we will try and incorporate them into the workshop!
Summary of Animation CGMeetup:
When: Sunday May 7th, 2006
Who: Conducted by Bill Kroyer
- Animation Director
How Much: Free - cgmeetups will always be free!
Where: K. C. College Auditorium
How to attend: Register by sending email to firstname.lastname@example.org
Supported by: Rhythm & Hues India, ASIFA India, CGTantra and Animation xpress (The usual CGMeetup supporters)
Here is the current outline for the meetup and we will change it based on your questions... we will also have our "open mic" session at the end of the workshop.Animation CGMeetup @ R&H India
1. Introduction: What is animation? A discussion of the fundamental elements of the art of animation, how they came to be, and how (or if) they are being affected by technology. >>
> >2. Classic 2D animation; a Case Study. FernGully, The Last Rainforest, one of the last American animated feature films to be hand-painted, was created using traditional techniques, but also incorporated some of the first digital innovations, such as 3D animated objects and some digital ink & paint.>>
> >3. The computer enters animation; a Case Study. Disney?s 1982 feature film TRON, considered the pioneer effort of CG on the big screen, had computer animation as well as laborious visual effects.>>
> >4. Three short presentations on animation and the computer:>>
Tools of the Trade, a comparison between the working tools of the classic 2D animator and the computer animator.>>
>>The Basics of 3D animation, a quick look at the complete evolution of the technology that makes 3D animation possible.>>
>>Talking Animals, a brief primer on the technique of making live-action animals speak.
5. Creating animated CG characters. Three extensive presentations on the many steps involved in creating three well-known computer-animated characters: Scooby Doo, Garfield, and Digital Max. The steps include concept art, research & development, design, modeling, rigging, animating, lighting, and rendering, as well as the process of planning and shooting the original live-action background footage.>>
6. Tips of the trade. Some useful tips, trade secrets, and final thoughts about where animation is going.>>