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Default Animated polygons influenced by metaballs - SideFX Houdini Tutorial
by Mansi 02-03-2012, 04:25 PM

Animated polygons influenced by metaballs - SideFX Houdini Tutorial


In this tutorial I will discuss how to transfer the weighted field of influence from metaballs to polygon attributes, and then use that attribute to control the individual animation of each polygon.

This tutorial is based upon work done by Clovis Gay who developed a MaxScript to do the same thing. vimeo.com/35854355


Credit: Mathew Foscarini


Last edited by Mansi; 02-03-2012 at 04:32 PM.
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