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Old 12-04-2011, 11:57 PM   #1
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Thumbs up Tribute to ILM - Davy jones - Manikandan

Hi,
I think im not tooo late. Here i selected the character 'Davy jones' from pirates of the carripeans, it's my favorite one and i think its should be very challenging work for me to do and im glad to participate in this.
well.. here is the reference image which i going to do

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Old 13-04-2011, 12:55 AM   #2
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nice.. but a bit as someone else has already picked this character
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Old 13-04-2011, 03:18 PM   #3
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There are a lotta Davy Jones, Iron Men, and Transformers this time! :P :P I'm sure they'll all be unique. Why don't you make your eating Balaji chips or something! Just kidding! :P
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Old 14-04-2011, 01:24 PM   #4
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haha thanks and nice kidding
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Old 14-04-2011, 01:34 PM   #5
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Here is the First update of face >

Base mesh with wire frame :







With Smooth shade:

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Old 17-04-2011, 10:06 AM   #6
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2nd update:

Face with Tentacles

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Old 17-04-2011, 10:14 AM   #7
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nice start...keep it up
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Old 17-04-2011, 09:39 PM   #8
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@sachinCG - Thanks
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Old 17-04-2011, 10:57 PM   #9
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best of luck man
i think almost u reach the face

looking for updates
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Old 18-04-2011, 02:43 PM   #10
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@nectar : Thank u so much, will update soon
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Old 18-04-2011, 03:20 PM   #11
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Attaining resemblance!!!

I suppose you can have other tentacles a bit longer!!!!! apart from mustach and beard.

I suppose you forgot to merge vertices in forehead chk out!!!!
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Old 18-04-2011, 08:37 PM   #12
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@ramukiaj : Thanks for your suggestion
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Old 20-04-2011, 11:07 AM   #13
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3rd Update :

Hat

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Old 20-04-2011, 12:20 PM   #14
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nice work..
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Old 21-04-2011, 09:40 AM   #15
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Thanks @rups2c.

Here is an other update, i hope its almost look like davy jones
lets see.. more updates will post soon

c&c welcome

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Old 21-04-2011, 09:49 PM   #16
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Going really cool and nice base mesh too.
I think you need more edge loops in tentacles to make faces more even, as you know even face gives much batter results while sculpting.
Good luck and have a great day.
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Old 23-04-2011, 10:45 PM   #17
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Yes i agree with you mr.arun and thank u so much for appreciate , right now i working on it. will update soon
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Old 24-04-2011, 11:14 AM   #18
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4th update:

Actually first i was created the tentacles as straight, cause i planed to rig them..
so that its easy to give curve and bend shapes on tentacles but it was bit difficult to me. because.. for each tentacles we have to create bones than have to bind than only we can rig. and first of all im not going to animate this, so i changed the way.
i just delete the tentacles and recreate that all with curve and bend shapes while modeling. now it was quickly complete and saved my more time.
Hope u like it, wil update soon.

c & c welcome


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Old 24-04-2011, 05:06 PM   #19
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ahhha it's getting batter and batter.
SO you going with bust.
Keep working, goog luck.
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Old 24-04-2011, 05:29 PM   #20
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looking great mani, keep going.

where u used bend shapes?
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