Here are a few details for the render:
This was made in 3d max 4 years back (i dont even remember the version now). The first pic contains the reference image and the raw model without any texturing. The second image contains the same raw model with a few twiks and using the reference image as the texture.
I dont have any of the source .max files now for this and hence cant provide u with any other angle Sorry for that.
I started with 3d some 4 years ago in 3d max and had to leave it bcoz of studies and job pressure. But now i have started with 3d again in maya.
The renders i am posting here are my 4 years old work and so i am left with only a few final renders in the form of .jpeg files. I can't work any further on any of these models (and hence many of these require lot of corrections, but for me these are the final renders since cant work any further on this now. I lost all of my .max files and .avi files bcoz of hard disk crash.)
Just wanted *path ahead* from u all gurus and hence have started posting images here.