I am going to model Zeratul from Starcraft 2 game.I'll start as soon as possible.But first,some research work..
Details:-
The character of Zeratul was created by Blizzard Entertainment's Chris Metzen, with concept art produced by other Blizzard artists such as Samwise Didier.At six hundred and thirty-four years old and holding the rank of prelate, Zeratul is a member of the Nerazim, better known as the dark templar.He is depicted as a shadowy warrior whose powers are well respected by the game's plot, and capable of assassinating powerful opponents, having personally slain several zerg cerebrates and even the second Overmind.A renowned psionic warrior and assassin, he is described by GameSpot as a "savior" and "willing scapegoat" for his people and ranked in their top ten heroes chart.Zeratul is also depicted as a dark and tragic character, having carried many terrible personal burdens
A somewhat secretive and calculating character, Zeratul is nevertheless a venerable and wise leader who is honorable and loyal to his species. He would gladly risk anything to safeguard Aiur. During the Great War, Zeratul allied with the Khalai Tassadar, despite his hatred for the Protoss Conclave that once banished his forebearers. During the dire events leading up to the evacuation of Aiur, He also convinced the Khalai Protoss that his brethren, the dark templar, would be more welcoming of sheltering their estranged brethren in their lightless homeworld Shakuras in contrast to the consistently hostile attitudes of the Conclave towards his people. He knows that though he is scorned by the very same people who look to him for salvation, he is aware of what must be done to save the universe, and must still lead his people to salvation. He is also depicted as patient, tolerant and far-sighted.
There are many things to consider even before I start the actual work. I m not concerned about texturing him.So, here is How I break things up... a) Modeling-----------20-25days
1.Body
2.Chest Plate/Back Plate
3.Shoulder Pad - Right
4.Shoulder Pad -Left
5.Weapon
6.Knee Pad
7.Ankle Pad
8.Clothes and Laces
9.Hair and Ornaments
10.Pedestal and misc stuff.
b) Posing------------4-5 days
b.i)Removing post posing defects.4-5 days
c) Rendering n post work 4-5 days
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Next WIP will be on Body mesh Prep....
Thank you guys,I'm trying to do this as fast as I can,so that I can use any time left in tweaking for last minute changes...Today was a very productive day for me....did a lot of sculpting on his upper body...Here are some screenshots....njoy!!
Thank you Ranesh,Prakash,Aviani,Susheel, Verna,and neozerahan for all your support...I still have much more detailing to do on them...Today I sculpted a bit on the lower half of his body.Hands and feet are always my last goal..those feel like rubbers right now .So here is an update...