1) Philip Straub (Art Director, Illustrator, Concept Artist & Author)
Owner, Studio Art Director at Unity New Media Entertainment
Owner at Philip Straub Illustration and Design
Art Director at NCSoft
Studio Art Director at Electronic Arts
Art Director at EA
As an Art Director, Philip Straub has worked with some of the biggest names in the gaming industry including: Vivendi Universal, Electronic Arts, NCSoft and Big Fish Games. Philip’s work has appeared in over 30 childrens’ books, and he has co-authored three digital art tutorial books, including d’artiste Digital Painting.
In the entertainment industry, he has worked with many clients including: Mattel, Fisher Price, Disney, Universal Studios, Warner Bros, DC Comics and Knowledge Adventure.
He also teaches an annual online Concept Art class to students around the globe. Philip is a founding member of The CGSociety and regularly contributes to the illustration and digital art communities, by judging illustration competitions including: The Society of Illustrators, PAINTER, EXPOS… and CG Challenges hosted by The CGSociety.
Philip’s licensed designs appear on a variety of products including: books, games, wall murals, scrap-booking, gifts, stationery, apparel and textiles. As a freelance illustrator, his work has appeared on: broadcast media, book jackets, CD, magazine covers, trading cards, feature films and advertising campaigns.
Philip Straub & Ballistic Publishing take the fantasy graphic novel to the next level, with their latest release, "Utherworlds"
combines a fantasy novel with written and spoken languages, maps and stunning paintings in a large format, that showcases Philip Straub's artwork like never before.
2008 : Expose' 6 Advisory Board member
2007 : Judge for "Painter", the first annual juried competition for the best artwork produced using Corel's Painter Software.
2006 : Corel Painter 10 Advisory Board member
2005 : CG Society Advisory Board Founding Member
Judge CG Networks CG Challenge Grand Space Opera
Judge CG Networks CG Challenge Masters and Servants, etc.
Philip Straub is the guest Judge for the October 2009 Challenges
An Exclusive Interview with PHILIP STRAUB
2) Christer Wibert
Concept Artist at Massive Entertainment (Computer Games industry)
I have been working as a Concept Artist in the games industry for about three years, and am working full time at Massive Entertainment. The most recent project I worked on was the pc title "World In Conflict", on which I designed the user interface and did a lot of concept illustrations and production art. Though the biggest part of my job focuses on visual design, I have also done a lot of Matte-Paintings and 2D art-assets for different projects at Massive.
When I am not at work, I spend most of my time painting personal projects and was recently awarded the CG Choice Award and 3DTotal Excellence Award for one of my paintings.
3) Frederic St-Arnaud
Senior Digital Matte-Painter at RodeoFX
Matte-Painter Freelancer at Mokko Studio
Matte-Painter Freelancer at Meteor Studios
Lead Matte Painter at Digital Dimension
Matte Painter Consultant / Teacher and Artistic Director at Alpha-Vision
Matte-Painter Freelancer at FX Cartel
Matte-Painter Freelancer at Intelligent Creatures
Matte Painter / Concept Artist / Texture artist at Hybride Technologies
Character Animator at Fly Studio
3D Artist / Concept Artist at Enzyme etc
I'm a visual effect artist with 12 years of experience, focusing on
high-end photo-realistic digital matte painting, set extension,
concept art and art direction in the film industry. I have contributed
to more than 25 feature films, dozens of commercials for television
and a few TV series. I'm working for different visual effects
companies as a matte painter, concept artist and sometimes as an art
director or teacher.
My film credits include Terminator Salvation (T4: Salvation), Indiana Jones and the Kingdom of the Crystal Skull, The Day the Earth Stood Still, Death Race, Babel, Silent Hill, Sin City, Sky captain and the world of tomorrow, Once upon a time in Mexico, Spy kids 2 & 3 and The Golden Compass, which won the best visual effects Academy Awards
2008: Endorsement for the coverpage of the book d'artiste - Matte Painting 2 (Ballistic Publishing)
2007: Endorsement for the coverpage of the book Digital Art Master volume 2 (DAM II)
2007: Jury Member of the Unofficial Matte-Painting Challenge on CGsociety.org / CGtalk.com
2007: Award Winner on Pixel Theory 3D.com
2007: Excellence Award on www.3Dtotal.com
2007: Artwork "The Decline of Babel Myth" released in the book EXPOSE 5
2006: Excellence Nomination Award for the book EXPOSE 4
2005: CG Elite on www.CGchannel.com
2005: Award Winner for the book EXPOSE 3
2003: Award Winner at CGsociety.org / CGtalk.com etc
An Interview with FREDERIC ST-ARNAUD
"Cleopatra Queen of Egypt" - Digital Matte Painting Tutorial by FREDERIC ST-ARNAUD
4) David Luong
Senior Cinematic Artist at Blizzard Entertainment.
Teaching matte painting online at CGWorkshop/CGSociety.org
2006: Rhythm & Hues Studios
2005: Luma Pictures
2005: Disney Toon Studios
After graduating in 2005, I did a quick stint at Disney Toon Studios as a background painter on Tinkerbell. Then I went on to work at Luma Pictures on Underworld Evolution. When that was complete, I worked as a compositor at Rhythm & Hues studios with films such as Garfield 2, Superman Returns, and Night at the Museum.
Once those were complete, I moved on to Blizzard Entertainment, where I am very fortunate to get to work on cinematics that have inspired me through the ages. I work as a finisher, doing things from lighting, rendering, compositing to matte painting. Credits include Starcraft 2, Diablo 3, and World of Warcraft: Wrath of the Lich King.
I'm also teaching a matte painting online course at CGSociety's CGWorkshop, going into the beginnings of a matte painting, to the end using compositing techniques and camera projections.
Published matte painting works in D'Artiste Matte Painting Book 2
Artwork published in The Cinematic Art of World of Warcraft: The Wrath of the Lich King.
5) Tiberius Viris
Art Lead at LifeBlood Games
Tiberius Viris is a visual effect artist focusing on environment illustrations, digital matte-paintings and motion graphics for film and entertainment media. His work is featured in many prestigious books such as Expose 5, Expose 6 and D'artiste Matte Painting 2 from Ballistic Publishing, as well as, Digital Art Masters vol. 3 from ZooPublishing. Tiberius worked as the Lead Matte Painter in the independent film, "The Hunt for Gollum"
"Tutorial 1 : Basic Set Extension" - Digital Matte Painting Tutorial by TIBERIUS VIRIS