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Old 01-04-2009, 02:38 PM   #1
garvit24
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Default Classroom in 3D

I made an Classroom in 3d, I need help and suggestions to upgrade my work quality...

Please post your coments and critics about my work..

Thanks
Garvit
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Old 01-04-2009, 06:52 PM   #2
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Nice work Garvit . Its a very clean render and in good time too (14 min).

Quote:
I need help and suggestions to upgrade my work quality...
Well you can try some different wood textures cause right now they all look a bit too similar.

Try to get some environment showing through the window.

Apart from that try to get some darks in the image (it has too many light tones).

Is that light leaking through the door?

Good work overall.
Keep it up.
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Old 02-04-2009, 08:50 AM   #3
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I am agree with aditya. But i dont think there is need of darkness.but overall its looking nice. Nice attempt.
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Old 03-04-2009, 01:28 AM   #4
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good worke yarr.
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Old 03-04-2009, 09:06 AM   #5
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goood woek man. cheers.. chk the amount of light falling on the door. need some corrections der only.
rest is fine.
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Old 03-04-2009, 09:26 AM   #6
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great work.... keep it up
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Old 03-04-2009, 02:23 PM   #7
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Sorry for posting late.. Thanks everyone for replying.. i really appreciate it

Aditya:
Yes you were correct with door, it was not placed correctly.. i adjusted it now, i am working on the wood texture thing as well.. however i placed a background image a plane and an image on top of that..
out of the window i used "Vray Light" scaled it to fit to the window's dimensions.. but now the room has become too dark, if i keep the image slightly before the light.. image does not show up in render and its all bright outside.. and if i place slightly in, then it goes too dark..

Please help me on this issue..

Manik: Thanks buddy
Vishwas: Thankyou
Prateek: Yes i have corrected the leakage of light..
Rageshraj: Thanks friend

Regards
Garvit
garvit24@yahoo.com

Last edited by garvit24; 03-04-2009 at 02:44 PM.
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Old 03-04-2009, 05:57 PM   #8
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hey broo the image outside the window is lookin very planer.......
i mean we can make out its a planer map....
prev one was better
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Old 03-04-2009, 09:17 PM   #9
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Further improvements: Fixed the outside image, dont know if i have done the job here..

and heres another render with blinds and inside lights making prominence.. + on with Aditya's post.. I've made changes with texture of chairs.. Shall i put that dark texture to all the chairs? or light one on all the chairs?



and here's one with Sun outside + blinds


Guys.. keep posting your Comments and Critics..

Regards
Garvit
3dartweb.com

Last edited by garvit24; 03-04-2009 at 10:06 PM.
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Old 04-04-2009, 12:03 AM   #10
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Heres another render..
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Old 04-04-2009, 01:00 AM   #11
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Here's another with vray physical camera.. and improvements in light settings
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Old 04-04-2009, 01:31 AM   #12
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ok a bigger render.. if someone wants to see a bit details..


Any furthur suggestions people..?

Regards
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Old 04-04-2009, 02:04 AM   #13
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ur door is still not placed re
ur book rack just got overexposed
n looking at d amt of brightness at d window
u need some more bounce n brightness in d room
otherwise looking gr8
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Old 04-04-2009, 03:03 AM   #14
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Thanks Nupur!
Nupur, by bookrack being overexposed do you mean about material of thebookrack.. coz.. i've now changed it to wood

yeah i am working on the light actually its burning the ceiling...

about the door hehe where else could i place it.. in the room..
Girls are good at placing things.. which i lack majorly! the asthetics and mood, can you suggest an apt place to put the door...

Here are some renders:


--------------------------------------------------------------------


Thanks..
.::Garvit::.
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Old 04-04-2009, 03:41 AM   #15
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hey there garvit
I am really impressed by the way you posted regularly and took critiques and made a good improve, I cant critique as I am an animator, but I really like your work, keep polishing..... Have fun

Cheers
Siva
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Old 04-04-2009, 03:59 AM   #16
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yes now its gr8
n regarding d door u dont need 2 shift it
just scale it up a bit soo it fits properly n tat white light dosent come
n u dont even need 2 increase d key light
u can put up a low intensity fill on d other side of d room
so it illuminates n dosent even burn stuff

and sivaroyal is right
u r pretty dedicated
n u r improving 2
soo good luck
keep working n keep rising

cheers
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Old 04-04-2009, 04:37 AM   #17
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Sivaroyal: Thanks buddy, just working to be better, render after render

Nupur: Hearty thanks, for your comments and suggestions, please keep them coming..
For the Door: Damn! i went too close in the scene.. there is no leak there.. its the bevel area thats reflecting dont know why, anyways.. Photoshop zindabad!! fixed it in PS,
I have introduced a keylight in back right corner to compensate some of the darker areas which you were talking about.. has that done the job?

Thanks for the wishes.. and support m HUNGRY for that
Here's the render:



I am decreasing the light intensity of the front window by 25-35% to see if it reduces the Burn at the top..

Keep posting. . .
Thanks
.::Garvit::.
3dartweb.com

Last edited by garvit24; 04-04-2009 at 04:39 AM.
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Old 04-04-2009, 05:31 AM   #18
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ok here's a bigger render of the image..
http://www.3dartweb.com/images/class...der-garvit.jpg


Regards
.::Garvit::.
3dartweb.com
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Old 04-04-2009, 01:00 PM   #19
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heyy cool 1 u finally fixed d door
but i still feel u need more bounce
d very 1st image u posted had d correct bounce
try getting tat
good luck
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Old 04-04-2009, 03:47 PM   #20
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Nupur, by bounce you mean the area on the top right is being dark?
How about now nupur? added another soft light on the top right and some fixes in PS..



I am planning to put a backpack in the scene too with some notebook and pens.. Where do you think in the scene the bag would look pleasing


Regards
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3dartweb.com
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