cgTantra.com - LEARN INSPIRE GROW

Go Back   cgTantra Forums > Art & Techniques > Animation
Reply
 
Submit Tools Thread Tools
Old 11-07-2012, 01:37 PM   #1
blovcandyman
Novice
 
Join Date: Oct 2009
Posts: 15
Blog Entries: 1
Rep Power: 0
blovcandyman is on a distinguished road
Question HELP: Exporting Animation clips as FBX from Maya to Unity

Hi,

I Have some doubts on Exporting Animation clips from maya to unity for gaming purpose. Actually what my problem is, I got few character models all those have same skeleton and Few animation clips too eg. Jumping, Striking, Crawling, etc... I want those animations separately as FBX to import into Unity. I will use those animation clips to all of my charaters.

My question is

1. How export animation clips alone from animated character as FBX (From maya)

2. How export Rigged character alone as FBX

Is there any technical things when exporting those things? Please help..

Thanx
blovcandyman is offline   Reply With Quote
Reply


Thread Tools

Forum Jump

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd. | © 2009 CGTantra | Privacy Policy | All times are GMT +5.5. The time now is 12:14 PM.

Choose Your Color         Facebook              CGTantra Toolbar  Contact Us - cgTantra Home - Archive - Top