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Old 11-02-2008, 10:44 AM   #1
Sahil
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Default Texture backfacing.

How can I make a texture show only on one side of a polygon ?

I've attached an image in which you can see the texture is showing up in both the sides of the polygon.. how can i avoid that ?
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Old 12-02-2008, 10:12 AM   #2
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tick Backface cull in object properties (right click on object)

http://install.anark.com/studio_assi...lMaking_17.jpg
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Old 12-02-2008, 10:23 AM   #3
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As wozim said you need to turn on "backface cull" in object property. Also go to customize>preference and go to viewport tab and check "Backface Cull on object creation" so when u will create a new object, you won't see otherside of polygones any more.
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Old 12-02-2008, 11:09 AM   #4
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Thanks Wizom and Jigu.. I'll give this a try.
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Old 10-05-2008, 03:06 AM   #5
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or u can select the mesh or apply the mesh select modifier... and then apply uv map to it....

but the WOZIM and JIGU says That Method Is Good...
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Old 12-05-2008, 09:50 AM   #6
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The H_3dmax.. I havent gone back this issue yet... but when I do I will go through all these tips..

thanks again.
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