- Wild 'n Strange Animation
Quirky, deviant or extraordinary: The art and craft of Animation exceeds blockbuster and family entertainment. Our FMX track Animation: Wild 'n Strange
, curated by Animation Director Andreas Hykade
, explores how three short films and one media institution use animation to achieve their aims. Colorful animation contributions: Director Marv Newland
explains how he used animation techniques to create his experimental short CMYK
that constitutes a symphony of color and sound. In a similar vein, filmmaker Rosto A.D.
, whose artwork has been compared to Tim Burton, reveals the animation processes involved in creating his 30-minute musical The Monster of Nix
that features the voices of Tom Waits and Terry Gilliam. In addition, Bo Mathorne
, who directed the graduate film project Backwater Gospel
from the Danish film school Animation Workshop, demonstrates how animation can be used in a convincingly macabre style, combining melancholy and gore. However, animation is much more than entertainment: Kevin Chuan-Chang Wang
(Next Media Animation) elucidates the production of Animated News
with the help of game development technologies that accelerate the production processes to match the rapidly changing news cycle. Venture into the wilderness!
- All fighters on-board: Mortal Kombat and SSX
We have a soft spot for extreme gaming experiences at FMX: The extended games section at FMX serves two successful long runners this year. TJ Galda,
Senior CG Supervisor at EA Sports, illustrates how the latest SSX
edition sets new standards for visual arts in Games with his presentation Own the Planet - The Massive World of SSX
. In addition to ice-glazed mountain-tops, there's even more adrenaline entertainment with the Mortal Kombat
series, which has been playing a pivotal role in the game scene for twenty years now. Dominic Cianciolo,
Cinematic Director at NetherRealmStudios,devotes his talk
to creative aspects of different production processes and essential components that are needed in order to create a long-term, emotional bond between the gamer and the franchise. Grab your console - Ice Freeze!
- Outside the box: Games and Transmedia
This isn't a game: As an international meeting point for the merging film and games industries, FMX broadens its perspective beyond singular case studies and thinks outside the box. Rick Stringfellow,
Executive Art Director at EA Sports, speaks about the quickly transforming game industry. In a further talk, Stringfellow observes the difficulties of adjusting both quantity and quality to the ever-expanding games sector and its spread onto mobile devices and web browsers - find out how
. On the other hand, Microsoft Studios' Director of Central Media, Ben Cammarano,
reveals why his company dropped the word "Games" from its title to ensure 'Massive' Content Alignment
- Is this your booth at the Marketplace?
are brimming with aspiring talent and successful professionals looking to improve their work with the latest technologies and products. Booths are nearly booked full, but there's still some time to make a reservation. Give your company the visibility it needs - book a booth at the Marketplace