ya ur rite blendy arms ..... using spineIK it a bit tuf but i got with Ribbion its done n AFR Jason awesome n i met him Once in Bangalore Abai fest ,and ur talking abt 180 Degress without flip isit in SpineIK ??? but i done with ribbion its coming out only when fk its getting prbm .... n here i have finish(unfinished) Demo reel and tell me should i e to do corrections or any comment link http://www.cgtantra.com/forums/showthread.php?t=23928
I use Bendy Limbs but the method only works for splineIK, i found some bugs in Ribbon Setup so i don't use it anymore will again try to do some RnD to remove those bugs!
People usually learn splineIK method from AFR, but you still need to modify it a lot to make it work good.
Recently i saw a technique by which my SPINE never flips, usually if we rotate our spine it flips after 180 degrees.
I am soon going to make my site which will contain all cg related tutorials and want people who can upload some tutorials which might be useful!
Hey Pein ...
i took to much time to come back to u sorry , "sum 10 blinks "i saw too but ya ur rite ,have u try bend arms , i want to try bend arms with Switch (auto n manual control )when ur bend 0 control displace when it 1 bend auto and with Ribbon method i don't want use SpineIK, we can make more interesting together i hope u'll join n recently i saw in Toy Story 3 its Good ...
** im bit poor in Scripting **
I got some tutorial on preserving the iris and pupil deformation while sq. and stretch of the eyes but it hasn't impressed me.
I am going to apply ma own brain but if you have got some tech. to do the same do tell me...
Recently i saw the technique of "Sum of 10 Blinks" used by Sony Imageworks and saw some related material by John Doublestein and simplified the whole procedure to get the desired result and the output is coming out great.
Soon i will be posting that tutorial on my new blog http://3dtechnoholic.blogspot.com