View Full Version : Rohit Yadav | "Frosty" Game Character Model
Digital3d
02-01-2008, 09:24 AM
Hi guys It's very nice to take part in game character modeling challenge. It will very helpful to improve my skills in game art.
Nice to see you here :)
Keep rocking....
ank342000
05-01-2008, 11:20 AM
hi rohit actually m new to cgtantra can you plz help me out i need ref for this gaming challenge if you could plz forward me some details regarding i will be thankful to you . my id is ank342000@gmail.com
Digital3d
06-01-2008, 01:27 PM
Sure dude why not
Here is the link where you can copy the images of front and side
http://www.cgtantra.com/forums/showthread.php?t=9216
I have mailed it to you too on your gmail id.
Digital3d
07-01-2008, 02:23 PM
Hi Tantriks
I got some free time for this challenge and I made just simple mesh.
It is in 3408 tries and will update soon.
I will be very thankful if you guys give your critics and views on this.
cheers...
http://i237.photobucket.com/albums/ff123/digital3d/untitled.jpg
http://i237.photobucket.com/albums/ff123/digital3d/untitled2.jpg
http://i237.photobucket.com/albums/ff123/digital3d/untitledwire.jpg
http://i237.photobucket.com/albums/ff123/digital3d/face-1.jpg
http://i237.photobucket.com/albums/ff123/digital3d/facewire.jpg
Ekalavya
08-01-2008, 10:56 AM
Nice modeling dude but for Crit I thing the concept has her breast a lot bigger but again Its my individual opinion and u should work more on the face also , other than that i liked the progress !!!
Keep up !!!
Digital3d
08-01-2008, 11:51 AM
Thanks Ekalavya for comments :)
hmm.. Actually I made this to take the references which are given by admin.
And I think it is according to the side profile. I have a wireframe of side view with reference please have a look. I reach on 3468 tries now and I have some tries in spare.
http://img90.imageshack.us/img90/8556/sidewireti4.jpg
Smooth_Criminal
13-01-2008, 04:00 AM
Going great Rohit, Nice flow and a good Silhoutte, got few small pointers, add an extra loop around the elbow, so that the mesh can be rigged and animated better and an extra cut on the lower side of breast and adjusting will remove the hardedge look. A paintover for the lips area.. Hope it helps :) If u want to save few polys, u can collapse the polys on the abdomen, the fur coat going around the neck.
Digital3d
14-01-2008, 09:13 AM
Thanks Ankit
I have make some changes as you suggest. Now have a look.
I think it's ready to unwrap. 1 thing more I have 57 tries in hand. What do you think where I can use them?
In body or weapon? I think I have to use them in Weapons but I want your view to use these tries :)
http://i237.photobucket.com/albums/ff123/digital3d/face-2.jpg
http://i237.photobucket.com/albums/ff123/digital3d/facewire-1.jpg
http://i237.photobucket.com/albums/ff123/digital3d/body.jpg
http://i237.photobucket.com/albums/ff123/digital3d/bodywire.jpg
Smooth_Criminal
14-01-2008, 11:20 AM
looks great man :D, u can maybe give some thickness to the hair rather than keeping them jus plain, it will show a nice volume in them too, looking forward to the unwrap and texture :) posting a ref to show wht I mean.
the model was done by a good friend Nitin - Namnocills (http://www.worldofnamnocilis.com/)
Digital3d
15-01-2008, 10:46 AM
Thanks Ankit and Nitin (for providing the image)
Now I gave some thickness to hairs and some minor changes in character.
It is unwrapped now. Have a look and tell me where I make mistakes in the unwrap I will definitely take care in future of your opinion (because we are here for LEARN INSPIRE GROW) ;)
I make some base colors yesterday night but I am very tired and sleepy that's why I didn't update at night.
Hope you guys suggest me some ideas to make more effective Unwrap.
Here are the updates for today.
http://i237.photobucket.com/albums/ff123/digital3d/bodychecker.jpg
http://i237.photobucket.com/albums/ff123/digital3d/face-3.jpg
http://i237.photobucket.com/albums/ff123/digital3d/Unwrape.jpg
http://i237.photobucket.com/albums/ff123/digital3d/Basecolorfront.jpg
http://i237.photobucket.com/albums/ff123/digital3d/Basecolorback.jpg
mayurcool123
15-01-2008, 02:23 PM
Great Going Rohit Nice Update:)
Smooth_Criminal
15-01-2008, 09:16 PM
going great man, the UV map looks nice, I jus see some stretching happening in middle of the torso which is an easy fix, Base colors are bang on looking forward to the updates :D
gaganjain
15-01-2008, 09:33 PM
nice work uv/s look clean and u share uv too.
looking forward to it.
Digital3d
18-01-2008, 09:34 AM
Hi
mayurcool123 @
thanks dude
Smooth_Criminal @
ya sure I will adjust the stretching bro I will adjust the stretching and the front of the guns will be in different colors so I have to make them 2 uvs
Now they are overlapping.
gaganjain @
Thanks dude I will update my thread soon.
Digital3d
21-01-2008, 06:26 PM
Hi guys actually very busy these days so get less time for texturing on character.
I worked on the face only and here a quick render of the character.
http://i237.photobucket.com/albums/ff123/digital3d/face-4.jpg
aneeshmode
21-01-2008, 07:34 PM
hi nice work dude ,the eyes are nice , but the hair is looking weird , i think it would be better if you bend it a little ...
Digital3d
22-01-2008, 08:16 AM
Thanks aneeshmode
I will put alpha in hairs that's why I leave them for now and trying to prepare other parts textures.
Hope you also like the other textures and always give your valuable suggestions.
I will be update the thread tonight.
Thanks...:)
truthhunter
22-01-2008, 12:43 PM
keeep it commmmmmmmming dude
nice ones there
Digital3d
23-01-2008, 06:13 PM
Hi truthhunter you also done very good modeling.
Here is a little update for tonight.
I will more work on this texture but first I have prepare normal texture for all body.
C&C most welcome
http://i237.photobucket.com/albums/ff123/digital3d/face2.jpg
http://i237.photobucket.com/albums/ff123/digital3d/frosty.jpg
http://i237.photobucket.com/albums/ff123/digital3d/frostyback.jpg
http://i237.photobucket.com/albums/ff123/digital3d/guns.jpg
Digital3d
25-01-2008, 04:02 PM
A little update...
Worked on boots and belt. Have change the base texture of body cloths.
http://i237.photobucket.com/albums/ff123/digital3d/frosty-1.jpg
http://i237.photobucket.com/albums/ff123/digital3d/frostyback-1.jpg
In this stage I need suggestions. Because I am not good in texturing.
So plzz do comments and critics...
supuzart
26-01-2008, 07:10 PM
hi ...
good modeling///.....:)
the texture flow have 2 merge .. texture luk like patch work..
u used alpha as in transparency map ?? but in this challenge we can't used, admin have told first... so try 2 do diffused map so depth will cum :)
all the best good going.. :clap:
Digital3d
28-01-2008, 08:29 AM
Thanks supuzart
Nice to see your comments...
Ya I use the texture in patches all parts are on separate layers. I will adjust them later. Because I feel comfort to work in different layers for different parts.
Ya I use alpha map for transparency....
I have no idea how to make the glass transparent without alpha map.
If you know any technique then tell me..
I feel very good to hear from you.
ashwani_raj1985
28-01-2008, 09:52 AM
hey dude ,
very good u r very good. good modelling & Ideal loops maintained by u. I think u have almost completed.
thanks
Ashwani
http://www.cgtantra.com/forums/showthread.php?t=9460
Digital3d
28-01-2008, 04:52 PM
Thanks ashwani_raj1985
I have less time for this character that's why I didn't update the thread.
But I will update it soon.
Thanks for comments..
Digital3d
31-01-2008, 05:23 PM
Hi guys.
Here is a little update on texture. Make the details of the parts and cloths. I will do more work on the texture and update it soon. I used eye candy plugin for base cloth texture...Actually I have less time because of my cousin's marriage. I don't know why the events are held in the middle of challenge. Last time I also not here in final time of sculpting challenge.
And this time too...:mad:
here is the images of quick render I hope you enjoy..
C&C most welcome.
http://i237.photobucket.com/albums/ff123/digital3d/frosty-2.jpg
http://i237.photobucket.com/albums/ff123/digital3d/frostyback-2.jpg
http://i237.photobucket.com/albums/ff123/digital3d/frostyback2.jpg
http://i237.photobucket.com/albums/ff123/digital3d/Frostyface.jpg
http://i237.photobucket.com/albums/ff123/digital3d/frostyside.jpg
And I also want to share unwrapped texture with you guys.
http://i237.photobucket.com/albums/ff123/digital3d/Wireframeoftexture.jpg
aneeshmode
31-01-2008, 08:41 PM
nice work man... nice cloth.. but i think due to the color combination ,the breast area looks like a complete diffrent part .otherwise its great going.. keep working..
VinayKr
31-01-2008, 11:48 PM
nice update..................just few more tweaking in the tex and then i guess u would be done with the model........
keep it up
supuzart
01-02-2008, 08:07 PM
hi frnd well going. u can improve u r texture.... if u hav time..!
& anyway its fine... :)
all d best
lovygoel1987
02-02-2008, 08:04 PM
really gud going.........model is vry gud......but textures need to be improve.........play with colors and tones..........but seriously u r vry hardworking..........best of luck.........:clap: :clap: :)
Digital3d
03-02-2008, 08:38 PM
Thanks guys
aneeshmode @ I am trying to make the breast area kind of armor. That's why the color is different and a bit metallic.
VinayKr @ I will try to adjust the colors and make them sensible.
supuzart @ Yes I will try to make the texture more realistic but I am not good in texturing.
lovygoel1987 @ ok dude I know my texturing is not kind of that level but I try my best for the character.
Thanks for critics and comments they really helps..
Digital3d
04-02-2008, 11:45 AM
My first try in texture baking :P
http://i237.photobucket.com/albums/ff123/digital3d/frostybaking-1.jpg
http://i237.photobucket.com/albums/ff123/digital3d/frostybackbacking-1.jpg
See and tell me more about texture baking.
I use 3 omini lights for lighting. But I am not satisfied with this texture too..
Is there any mistake in texture baking?
Or what should I do for good result.
supuzart
05-02-2008, 07:34 PM
thanks 4 ur reply.. :) very useful..
jitendraG
07-02-2008, 06:35 PM
hi
u r model is looking cute.
face texture is too good.
aneeshmode
08-02-2008, 07:39 PM
nice work man...go ahead...
Digital3d
08-02-2008, 10:26 PM
Hi Tantricks
Thanks supuzart, jitendraG and aneeshmode for your words. I will be very happy to work with you guys and this time I also learn from This challenge.
But as my luck is not so good that's why I will be not again here for next week as recent challenges. I don't know why the events are come in the challenge time...
This is my final entry because I will not able to come on internet for next week (I am going to my village)
I use a diffuse map and then bake it with lighting and bump. after that I remove the old texture and apply new baked texture and the effect is almost same like bumped and lighting.
I use sss mantel ray shader for skin. I hope you guys like it.
And sorry in advance because I will not able to reply you guys but I hope that you guys like this challenge and in future more peoples join us..
Here is the last update...
http://i237.photobucket.com/albums/ff123/digital3d/f1.jpg
http://i237.photobucket.com/albums/ff123/digital3d/f2.jpg
http://i237.photobucket.com/albums/ff123/digital3d/f3.jpg
http://i237.photobucket.com/albums/ff123/digital3d/f4.jpg
http://i237.photobucket.com/albums/ff123/digital3d/f5.jpg
http://i237.photobucket.com/albums/ff123/digital3d/f6.jpg
Rohit_3ds
06-03-2008, 12:20 PM
Nice character but you have to improve your texturing.
Hey when will be the results come?
supuzart
30-03-2008, 01:58 PM
i think they forgot 2 announce d result.. :o
anyways now 2 month left :mad: as in we r waiting 4 long time.
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