View Full Version : What's happening in Blender land?
iluvblender
17-12-2007, 06:50 PM
Well. Apparently a lot.
http://www.blender.org/development/current-projects/changes-since-244/
Last weekend i played with the new revamped-mindblowing Fur/particle editing system. Will post some screenshots in a couple of days.
Cant wait to read about what ya'all can do with the new interactive fur editor? Read on...
http://peach.blender.org/index.php/grooming-time/
:)\m/_
iluvblender
17-12-2007, 09:34 PM
Well, below is a screendump of one of my first tests using the eternal cude.
You can notice the guide-fur being edited in the 3d-view. Then at render-time, more fur is added with lots of clumping. Click the screenshot to look at the particle buttons context at the bottom of the image.
I rendered the cube using some diffuse/specular ramp shaders and a pinch of SSS.
http://iluvblender.googlepages.com/BlenderNewParticles2.jpg/BlenderNewParticles2-large.jpg (http://iluvblender.googlepages.com/BlenderNewParticles2.jpg/BlenderNewParticles2-full.jpg)
iluvblender
25-12-2007, 12:54 PM
I have attached some images below. To see what the system can really do, follow the links below.
http://peach.blender.org/index.php/fluffy-puffy-peach-posters/
http://peach.blender.org/index.php/grooming-time/
With "Curl" and "Clumping" options
http://iluvblender.googlepages.com/Test995.jpg/Test995-large.jpghttp://iluvblender.googlepages.com/Test1379.jpg/Test1379-large.jpg
With different "Braid" options
http://iluvblender.googlepages.com/Test1525.jpg/Test1525-large.jpghttp://iluvblender.googlepages.com/Test1621.jpg/Test1621-large.jpg
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