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View Full Version : LA VERRIERE : A French Treat


harshdesign
02-10-2004, 12:33 AM
<P>Friends...one of&nbsp;<FONT color=#ff0000><strong>OFFICIAL TEGMEN GAMES</strong>&nbsp;<IMG src="smileys/smiley1.gif" border="0">&nbsp;</FONT>project. As the name says<BR>LA VERRIERE is all about a restaurant in beautiful Paris/Bolougne city, the very heart of France. This included modeling/texturing of the building, props, characters. Then biped setup and animations of the characters. And yea...everything is Lowpoly here <IMG src="smileys/smiley1.gif" border="0"></P>
<P><A href="http://www.geocities.com/harshdesign2004/3dworkz/frenchtreat_anim.avi" target="_blank"><FONT face=Arial color=#0000ff size=2>French Treat Animation</FONT></A><FONT face=Arial color=#c0c0c0 size=2>.</FONT></P>
<P><A href="http://www.geocities.com/harshdesign2004/3dworkz/frenchtreat.html" target="_blank">LA VERRIERE :&nbsp; A French Treat </A></P>
<P><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/french_treat01.jpg" border="0"><BR><A href="http://www.geocities.com/harshdesign2004/3dworkz/french_treat01_1280.jpg" target="_blank">Higher Version Download 1280 x 960 : CLIP 1</A></P>
<P><BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/french_treat02.jpg" border="0"><BR><A href="http://www.geocities.com/harshdesign2004/3dworkz/french_treat02_1280.jpg" target="_blank">Higher Version 1280 x 960 : CLIP 2</A></P>
<P><BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/french_treat03.jpg" border="0"><BR><A href="http://www.geocities.com/harshdesign2004/3dworkz/french_treat03_1280.jpg" target="_blank">Higher Version 1280 x 960 : CLIP 3</A></P>
<P><BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/frenchtreat_wire02.jpg" border="0"></P>
<P><BR>&nbsp;</P>
<P><BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/sarah01.jpg" border="0"></P>
<P><BR>&nbsp;</P>
<P><BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/sam01.jpg" border="0"></P>
<P><BR>&nbsp;</P>
<P><BR>&nbsp;</P>
<P><BR><A href="http://www.geocities.com/harshdesign2004/3dworkz/frenchtreat.html" target="_blank">LA VERRIERE :&nbsp; A French Treat </A></P>
<P>Softwares : 3dsMax 5.1 , Photoshop 7 <BR></P>
<P>Technical Specs :<BR>1. Scene objects : 484</P>
<P>2. Faces : 100253 </P>
<P>3. Used shadow mapping/pre rendered textures and tried the scene in Virtools Dev Gaming Engine.</P>
<P>4. Used Dome Light setup containing 91 soft shadowed lights. And a main target direct light for Sunlight.</P>
<P>5. Used Bones setup for trees animation.</P>
<P>6. Lens flare effect for 'Focus' car headlight.</P>
<P>7. Basic Scanline Render. </P>
<P><BR>ENJOY&nbsp;</P><edited><editID>harshdesign</editID><editDate>38275.5322800926</editDate></edited>

hells angel
05-10-2004, 07:39 PM
havent checked the animation...but will in a while.....dunno what to say.....is WOOOOOOW good enuf??<IMG src="smileys/smiley4.gif" border="0">

amritajimal
13-10-2004, 01:17 PM
<P>Harsh,</P>
<P>Most of these models have been created and textured by other people (Jatin, Navin, Aditya, Diren and me). Rather surprising to see you post this work as your own.</P>
<P>I hope you realize that if Tegmen Games (Sylvian especially) gets to know of this, you could be in pretty big legal trouble.</P>
<P>Strongly advise that you take down these images - and post only work that is your own!</P>
<P>Amrit</P>

direnkumar
13-10-2004, 01:25 PM
<P>None of these models were totally created by Harsh.&nbsp;Most of the texturing was done by me.</P>
<P>Sad to see Harsh trying to pass it off as his own work.</P>
<P>Diren</P>

dynafx
13-10-2004, 01:30 PM
guys, post only your works, and dont run into legal troubles, <br>
<br>
just my suggestion, or atleast give the credits, and take permission form others<br>

the dOktoR
13-10-2004, 06:01 PM
<P>woah ok .. personal issues aside... i really dont give a hec whos done it.. but its preet neat.. good work.. to all of you guys.. keep up the good work.... and Jatin, Navin, Aditya, Diren and me <IMG src="smileys/smiley17.gif" border="0">&nbsp;put some stuff of your anyway and share with the rest of the comunity... </P>
<P>oh btw can i have that unwrap texture of tht ford focus...</P>

Crunk
13-10-2004, 06:21 PM
<P>looks pretty neat... but it has the sims look.. i never really liked sims... (personal comment)... overall good.</P>

Aazim Khan
13-10-2004, 11:44 PM
good work on the models Harsh, i am particularly getting interested int
he way you are doing ur low-poly car models. I could use the same
approach for my animation to have cars in the back ground or other
traffic cars on the side.<br>
<br>
Good work on the characters too, both modeling and texturing.<br>
<br>
In the animation ( remove the lens-flares pls <img src="smileys/smiley17.gif" border="0">).<br>
I thought the cars were too big in propotion to the environment and the humans.<br>
<br>
And maybe you should try giving it better lighting and render and i am sure that same scene will look better.<br>
<br>
Overall nice work, i am impressed by the models and textures a lot.<br>
<br>
<br>

harshdesign
14-10-2004, 12:39 AM
<P>alright guys..i never said that here&nbsp;everything was&nbsp;created by me alone...so no regrets...just tried to showcase what i&nbsp;contributed in everything&nbsp;or played role in this kinda project...u can see the cars i posted i wrote the name of texture artist...never intended to show this all as mine</P>
<P>&nbsp;</P>
<P>Anyways this was our official project but didn't turned out anyways...so though of posting it here...and taking off some of the images i didn't contributed completely...hope u guys get it...</P>
<P>Take it easy...<IMG src="smileys/smiley2.gif" border="0"></P>

harshdesign
14-10-2004, 12:46 AM
<P>td.studios...yeah it's got a bit Sims look...gotta agree <IMG src="smileys/smiley1.gif" border="0"></P>
<P>Thanks aazim...lot of people told me to remove the lens flare so will do it for sure. And yeah we didn't had time so its just an Scanline render in 3DsMax. </P>

Crunk
14-10-2004, 12:58 PM
<P>great harsh.. i hope things are cleared between you and your team-mates abt you posting their stuff.. cause another complaint from them.. and ill have to close the thread.. cause it would be againt rulez...</P>
<P>thank you.. </P>

Inxa
15-10-2004, 10:17 AM
harsh :Friends...one of my previous OFFICIAL TEGMEN GAMES project.
<br />
<br />That means it says you have done all that.
<br />
<br />I know and have seen your art and it is good wont comment anything like you dont know or something of that sort.
<br />
<br />Only thing when you are working in a project remember always use US cause the group know whats f*ing efforts and problems it has faced to create the project. I agree with the other for their comments from your present / past group.
<br />

Jatan
20-10-2004, 07:04 PM
<P>Hi,</P>
<P>umm.. things seemed to have got a bit hot here..</P>
<P>no offence, but c'mon guys, atleast spell my name correctly.</P>
<P>It's embarrassing that working together for so long, u r still calling me Jatin (it's Jatan)!</P>
<P>Cheers!</P><edited><editID>Jatan</editID><editDate>38280.5900347222</editDate></edited>