harshdesign
01-10-2004, 12:49 AM
<P>Hello friends?so here I am with my recent project for BMW Europe for their new sexay car launch. </P>
<P>Took around 1 day to model and 1 more day for texturing and 1 day for Lighting. Client wanted it to be lowpoly as this will be published online?so loved getting such an output in that lowpoly constraint. Hope you all enjoy it and give me some critics. :) </P>
<P><img src="http://img.photobucket.com/albums/v154/harshdesign/3dworkz/BMW_Wallpaper_800x600.jpg" border="0"><BR>Wallpaper Sized Image 1280 x 960 here...<BR><a href="http://img.photobucket.com/albums/v154/harshdesign/3dworkz/BMW_Wallpaper.jpg" target="_blank">BMW X3 Wallpaper 1</a></P>
<P><BR><img src="http://img.photobucket.com/albums/v154/harshdesign/3dworkz/BMW_X3_800x600.jpg" border="0"><BR>Wallpaper Sized Image 1280 x 960 here...<BR><a href="http://img.photobucket.com/albums/v154/harshdesign/3dworkz/BMW_X3.jpg" target="_blank">BMW X3 Wallpaper 2</a></P>
<P><BR>And the wireframe and Texture Map<BR><img src="http://img.photobucket.com/albums/v154/harshdesign/3dworkz/BMW_Wire.jpg" border="0"></P>
<P><BR>Used GI for realistic lighting. 26 dome lights and 1 direct sunlight.<BR>22 objects in proper hierarchy.<BR>Polygonal modeling with Nurms.<BR>One 512x512 Texture map.</P>
<P>Softs: 3DS Max6, Photoshop 7</P>
<P>Enjoy <IMG src="smileys/smiley1.gif" border="0"></P>
<P>Took around 1 day to model and 1 more day for texturing and 1 day for Lighting. Client wanted it to be lowpoly as this will be published online?so loved getting such an output in that lowpoly constraint. Hope you all enjoy it and give me some critics. :) </P>
<P><img src="http://img.photobucket.com/albums/v154/harshdesign/3dworkz/BMW_Wallpaper_800x600.jpg" border="0"><BR>Wallpaper Sized Image 1280 x 960 here...<BR><a href="http://img.photobucket.com/albums/v154/harshdesign/3dworkz/BMW_Wallpaper.jpg" target="_blank">BMW X3 Wallpaper 1</a></P>
<P><BR><img src="http://img.photobucket.com/albums/v154/harshdesign/3dworkz/BMW_X3_800x600.jpg" border="0"><BR>Wallpaper Sized Image 1280 x 960 here...<BR><a href="http://img.photobucket.com/albums/v154/harshdesign/3dworkz/BMW_X3.jpg" target="_blank">BMW X3 Wallpaper 2</a></P>
<P><BR>And the wireframe and Texture Map<BR><img src="http://img.photobucket.com/albums/v154/harshdesign/3dworkz/BMW_Wire.jpg" border="0"></P>
<P><BR>Used GI for realistic lighting. 26 dome lights and 1 direct sunlight.<BR>22 objects in proper hierarchy.<BR>Polygonal modeling with Nurms.<BR>One 512x512 Texture map.</P>
<P>Softs: 3DS Max6, Photoshop 7</P>
<P>Enjoy <IMG src="smileys/smiley1.gif" border="0"></P>