PDA

View Full Version : MAI : The Spider Killer


harshdesign
01-10-2004, 12:22 AM
<P>Hi friends...so here i am with one of my 3d game character work u wud've seen on diff. forums&nbsp; :) <BR>Did modeling, texturing and animation.<BR>This babe is real diehard kindof and in on a mission to kickass spiders. Did this for a 3rd person shooting&nbsp;game for <strong><FONT color=#ff0000>TEGMEN GAMES</FONT></strong>. </P>
<P><A href="http://www.geocities.com/harshdesign2004/3dworkz/mai.html" target="_blank">Mai : The Spider Killer</A></P>
<P><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai01.jpg" border="0"></P>
<P><BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai02.jpg" border="0"></P>
<P><BR>Mai's Robospidey<BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai_robospidey01.jpg" border="0"></P>
<P><BR>Mai's Spylocator<BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai_weapons01.jpg" border="0"></P>
<P><BR>Wireframe 1<BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai_wire01.jpg" border="0"></P>
<P><BR>Wireframe 2<BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai_wire02.jpg" border="0"></P>
<P><BR>Body Texture<BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai_bodytex.jpg" border="0"></P>
<P><BR>Head Texture<BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai_headtex.jpg" border="0"></P>
<P><BR>Weapons Texture<BR><IMG src="http://img50.photobucket.com/albums/v154/harshdesign/3dworkz/mai_weaponstex.jpg" border="0"></P>
<P>Tech Specs :<BR>3dsmax 5.1<BR>Photoshop 7</P>
<P><BR>Enjoy</P><edited><editID>harshdesign</editID><editDate>38273.5993634259</editDate></edited>

dynafx
01-10-2004, 02:01 PM
<P>its neat&nbsp; job</P>
<P>no crits from me</P>

pritishd
01-10-2004, 09:40 PM
<P>That looks really awsome. Did you post it on cgtalk? Only suggestion is that make a pose a bit more dynamic. Also post it on </P>
<P>Spiraloid <A href="http://cube.phlatt.net/home/spiraloid/" target="_blank">http://cube.phlatt.net/home/spiraloid/</A>.</P>
<P>I&nbsp;am sure you'll get better review than mine</P>
<P>Pritish</P>
<P>PS:Which company are you working in Vancouver?</P><edited><editID>pritishd</editID><editDate>38261.4660416667</editDate></edited>

Abhishek
01-10-2004, 09:40 PM
<P>That looks awsome.. when am i gettin to play with her in the GAME ????</P>
<P>Specially your presentation of the work u do seems outstanding... it made me understand everyaspect of it... brilliant...</P>

dynafx
01-10-2004, 09:47 PM
<P>pritish</P>
<P>i think, spiraloid, doesnt take game models??? </P>
<P>i may be wrong?, but i've not seen crits or posts on game models</P>
<P>forgive my ignorance</P>

harshdesign
02-10-2004, 05:34 AM
<P>thankzzz a ton guyz...</P>
<P>thankz dynafx</P>
<P>thankz ptitishd...ya i did posted this on cgtalk too&nbsp;&amp; got some nice replies...and dont worry i'll be making a giant size wallpaper of it with a more dynamic pose <IMG src="smileys/smiley1.gif" border="0">...bout posting it on Spiraloid, even i think its not a gaming forum but then too i will post it generally there(i know its an awesome modeling discussion forum :)...and bout working, i'm working for Tegmen Games a french gaming comp. and also pursuing thru advance course into haredcore gaming and programming at VANARTS here at&nbsp;vancouver.&nbsp; Hope this answers to some of ur ques. and there u got with the link to my MAI's post on cgtalk...</P>
<P><A href="http://www.cgtalk.com/showthread.php?t=140965" target="_blank">http://www.cgtalk.com/showthread.php?t=140965</A></P>
<P><A href="http://www.cgtalk.com/showthread.php?t=140898" target="_blank">http://www.cgtalk.com/showthread.php?t=140898</A></P>
<P>&nbsp;</P>
<P>Thankz abhi..but i'm sorry ur never gonna see her in real game as we missed to get any publisher for this game and that we just kept her for demoreel.</P>
<P>Anyways...appreciate ur replies and that u'll see some more shots from my gun soon <IMG src="smileys/smiley2.gif" border="0"></P>
<P>&nbsp;</P>

hells angel
05-10-2004, 07:31 PM
I'm not a low poly guy from any angle..so i cant have any crits for u...although i really love the job:)can i see a close up on the face wire??..coz i wanna try my hand at low poly so been tryin to study wires....thanks ....keep up the great work.

harshdesign
05-10-2004, 11:10 PM
<P>thankz hells...but there couple of things i need to change in here...just didn't get the Perfect HER i'm looking for...mite be working on textures&nbsp;for back of her body&nbsp;<IMG src="smileys/smiley2.gif" border="0"></P>
<P>But yeah...working on Low-Poly is quite exciting and sometimes challenging too..."i love that". Anyways here's the close-up wire of her face...</P>
<P><IMG src="http://img.photobucket.com/albums/v154/harshdesign/3dworkz/mai_face_wire01.jpg" border="0"><A href="http://img.photobucket.com/albums/v154/harshdesign/3dworkz/mai_face_wire01.jpg" target="_blank"></A></P><edited><editID>harshdesign</editID><editDate>38265.5289351852</editDate></edited>

harshdesign
12-10-2004, 11:05 PM
<P>BUMP...<IMG src="smileys/smiley1.gif" border="0"></P>
<P>Working on her animations...will post soon</P>

hells angel
13-10-2004, 03:22 AM
thanks for the wire man....kinda different from high res i see...will have t work it out....lemme know of any links u use as refs...thanks:)

Crunk
13-10-2004, 06:33 PM
nice one.. i see her gun has a predator logo... <IMG src="smileys/smiley36.gif" border="0">&nbsp;coping predator i see.. well its a cool design... i dont crits on low poly.. wires are also good.. great work