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nwiz24
14-06-2006, 10:40 PM
<P>Well people, here it is ... my project that was dragged for months is finally complete! <IMG src="smileys/smiley17.gif" border="0"></P>
<P>Actually, my pal vivek ( vivudude ) gave me that 'push' to finish it at any cost! followed by my other pal atul ( aadravid ) who joined the bandwagon, hehehehe...<IMG src="smileys/smiley36.gif" border="0"><BR></P>
<P>both of them already know how lazy i am when it comes to finishing projects like these, most of my other works are all incomplete! ... so i thought, come what may, i must finish this ... <IMG src="smileys/smiley5.gif" border="0"><IMG src="smileys/smiley5.gif" border="0"></P>
<P>&nbsp;</P>
<P align=center><strong>.....The Final Image....</strong></P>
<P align=left><IMG src="http://img375.imageshack.us/img375/4707/3dsmax8fordfocusconcept2zj.jpg" border="0"></P>
<P align=center><strong>.....The Wireframes.....</strong></P>
<P align=left><IMG src="http://img104.imageshack.us/img104/4130/wirescreenshot3as.jpg" border="0"></P>
<P><BR>Heres the overview of my work ... <IMG src="smileys/smiley2.gif" border="0"></P>
<P><BR>[ please don't fall asleep ]<IMG src="smileys/smiley5.gif" border="0"></P>
<P><BR><strong><EM>&gt;&gt; The What ...</EM></strong></P>
<P>Ford focus WRC concept, not much of a high tech design, but, i added a few extras here and there to make more appealing. I had to gather a couple of reference photos to see what it actually looks like in reality, the blueprint is kind of an old one, but that helped a lot to get the basic design. </P>
<P>The new 2004 model looks real cool, so i had to make this one a combination of both the old and the new...followed by the crazy color strips...which of course is certainly not there on any of the models till date...</P>
<P>reason ... </P>
<P>i wanted to make this model look absolutely different from the rest.</P>
<P><BR><strong><EM>&gt;&gt; The How ...</EM> </strong></P>
<P align=center><strong>&lt; Modeling &gt;</strong></P>
<P>It took at least 8 - 14 months to finish this model, mainly due to my laziness... plus, at one point i completely stopped everything, so after a gap of 4 months, i continued with the modeling process again...<IMG src="smileys/smiley5.gif" border="0"></P>
<P>I used subdivision polymodeling ... no nurbs at all! ... <IMG src="smileys/smiley2.gif" border="0"></P>
<P>lots of edge extrusions, chamfering, outlining, insets, subdividing etc ... </P>
<P>It was tough, but worth the effort! i was really scared when it came to detaching the different parts of the car, i had to maintain the design 'flow' , i didn't want any blocky sections.</P>
<P>As you can see at the bottom of the pic, the polygon count is a freaked out 2236691 !<BR>My graphic card took a good beating when it came to 505 objects, which is mainly because of the tyres; the nuts, bolts, caliper, disk brakes ( too bad they are not seen much )</P>
<P>The main shell cover of the car has a meshsmooth iteration of 3 ! <IMG src="smileys/smiley5.gif" border="0"></P>
<P>There were a lot of problems during the modeling process, once the objects started to increase, so did the polygon count, then memory, then viewport display was slowing down, which of course my graphic card wouldnt be able to handle it all, so there was one life saving option... select the group of components that had a higher polygon count and check mark the<BR>[ display as box ] option in the properties dialog...</P>
<P>I also started to 'categorize' the objects using layers ... this helped a great deal while modeling, i can hide completed components whenever i wanted to thereby saving a lot of memory while working on the new sections of the car.... very cool indeed! its just like using layers in photoshop and illustrator ... <BR>you can see the screenshot below :</P>
<P>&nbsp;</P>
<P><IMG src="http://i41.photobucket.com/albums/e265/nwiz24/layersscreenshot.jpg" border="0"></P>
<P>&nbsp;</P>
<P align=center><strong>&lt; Materials &gt;</strong></P>
<P>The materials used here comprise of standard max shaders and mental ray.<BR>for the outer shell of the model, rubber parts, tyres etc. standard shaders were used, but, for the glass objects like headlights, bulb, rearlights etc. mental ray glass physics phen was used.<BR>As for the texturing, which is obviously the trickiest, painstaking task of all... i used good ol' texporter! very helpful plugin for max!</P>
<P>Now to mask all the decals ( sponsors, numbers, paint strips etc. ) i had to use the blend material. The map channel option was used extensively as well! <BR>Below is a link giving a full description of how to use the blend material and channels to the maximum level! <BR>A plus, even the modeling process is shown here... a Nissan R390 GT ... </P>
<P><A href="http://www.enriconencini.com/tutorials.htm" target="_blank">http://www.enriconencini.com/tutorials.htm</A></P>
<P>very informative, but take time to understand it carefully, its worth it!<BR>Another addition to the group is the ' composite map ' ... this too is equally important ... </P>
<P>&gt; i'll update this post soon once i find the link...<IMG src="smileys/smiley2.gif" border="0"><BR></P><strong></strong>
<P align=center><strong>&lt; lighting &gt;</strong></P>
<P>The lighting setup used in this project is slightly different&nbsp; :</P>
<P>&gt; Skylight : this light provided the overall Gi</P>
<P>&gt; Free Area light : i specifically used 2 of these lights for ' speculars ' on the model with the diffuse option turned off, this helps when you only want to show that&nbsp; gloss or shine and you don't want the colours to be affected, in other words, washed out!<BR>You will have to play around with the multiplier to check up on the gloss intensity, so... test renderings galore!<BR>I even excluded the ground plane from illumination and shadow casting, plus i turned off cast shadows for headlights, bulbs and rearlights in the properties dialog.</P>
<P><BR>&gt; Lightplanes : these planes were used for the additional illumination and most importantly, reflections. <BR>For this the glow lume shader fit the bill!</P>
<P><IMG src="http://i41.photobucket.com/albums/e265/nwiz24/glowlumeshaderscreenshot.jpg" border="0"></P>
<P>Since these planes illuminated the scene in a specific way, placing them is something to think about as well, its all hit and trial, you can get lots of results as far as reflection and illumination is concerned.</P>
<P><BR><IMG src="http://i41.photobucket.com/albums/e265/nwiz24/lightingsetupscreenshot.jpg" border="0"></P>
<P><BR>A third lightplane was placed on top of the car as well, again, just for the reflections.</P>
<P><BR>Another tip, in case you don't want these planes to be visible while rendering, but at the same time, you want to show them in reflections, turn off&nbsp; ' visible&nbsp; to camera ' and keep '&nbsp; visible to reflection/refraction ' on. <BR>Also, turn off ' receive shadows '&nbsp; if u plan to keep them visible to camera but, don't want other objects to cast shadows on them.</P>
<P align=center><BR><strong>&lt; Rendering &gt;</strong></P>
<P>All of you know, i'm a crazy person when it comes to mental ray! <IMG src="smileys/smiley17.gif" border="0">&nbsp;love the renderer to the core! maxwell comes a close second!, then V - ray ... <BR>actually, this is just my personal opinion, in the end it all depends on how well you manipulate the renderer to the fullest.<IMG src="smileys/smiley2.gif" border="0"></P>
<P>As for the rendering of all the scenes, it was a major disaster! it took at least a week to finish it off!&nbsp;<IMG src="http://www.cgtantra.com/forum/smileys/smiley11.gif" border="0"><IMG src="smileys/smiley11.gif" border="0"><BR>Since my graphic card konked out... i had to bring my work to the institute and render the images...not to mention regular power cuts from 3:00pm - 6:00pm. But, somehow i managed ... correct me if i'm wrong, but, i think its best to collapse the entire modifier stack to improve rendering speed...</P>
<P><BR>At 800 x 480 for each of the views, it took 4 - 6 hrs ... even more, depending on the camera angle and the materials used.</P>
<P>Also, without the settings for BSP, Map manager and memory limit , max would shut down immediately after hitting the render button! thanks to the high polygon count!</P>
<P>These options were very new to me in the initial stage, so i had to look it up in the reference file to see how i can render scenes with high polygon count.</P>
<P>Check out the list of options below with their description, these were taken from the max reference file :</P>
<P><strong>&gt; BSP method :</strong> </P>
<P>Size?Sets the maximum number of faces (triangles) in the leaf of a BSP tree. Increasing the Size value reduces memory consumption but increases rendering time. Default=10. </P>
<P>Depth?Sets the maximum number of levels in the BSP tree. Increasing the Depth value reduces rendering time, but increases memory consumption and preprocessing time. Default=40. </P>
<P>Tip: For large scenes, increasing the Depth value to 50 or more can greatly improve rendering time. </P>
<P><strong>&gt; BSP method, raytrace acceleration :</strong><BR>The mental ray renderer provides three different ray-tracing methods of accelerating the process of ray tracing. The methods are: </P>
<P>BSP (Binary Space Partitioning). This method (the default) performs best for most purposes. </P>
<P>Grid. This method can perform better on multiprocessor systems. </P>
<P>Large BSP. This method can perform better with large scenes and with distributed bucket rendering. </P>
<P><strong>&gt; Memory Limit :</strong> [ for this option click the processing tab, you will find it under the translator options rollout ]<BR>The mental ray renderer keeps a count of the memory it uses at render time. If it reaches the memory limit and Use Placeholder Objects is on, the geometry for some objects will be discarded in order to allocate memory for other objects. If Use Placeholder Objects is off, or if after deleting geometry more memory is still needed, the renderer releases texture-map memory as well. Default=1024 MB. </P>
<P>For the final rendering, i had to crank it up to maximum value : 3072 MB</P>
<P><strong>&gt; Map Manager :</strong> [ for this option click the processing tab, you will find it under the translator options rollout ]<BR>When on, maps are read from the disk and if necessary, translated to a format that the mental ray renderer can read. When off, maps are accessed directly from memory, and translation is unnecessary. Default=off. </P>
<P>Following is a complete list of differences between turning this option on and off: </P>
<P>[ When on: ]</P>
<P>mental ray reads textures directly from disk (mental ray is able to flush textures out of memory when memory is low). Also, textures are loaded only if needed. </P>
<P>mental ray uses its built-in pyramid filtering system. These pyramid lookup tables can be flushed out of memory when memory is low. </P>
<P>Texture formats not supported directly by mental ray are read by 3ds Max and sent, before rendering begins, as binary data to mental ray. </P>
<P>[ When off: ]</P>
<P>3ds Max reads the textures from disk, and then sends individual pixel colors to mental ray as they are needed. </P>
<P>Note: 3ds Max reads the textures from disk and keeps them stored in memory between renders. This can make renders faster, because the bitmaps don?t need to be reloaded every time. 3ds Max will not read the texture from disk if it was already loaded previously (for example, in a previous render, for a Material Editor preview, or for displaying the map in a viewport). </P>
<P>Rendering uses a pyramid filter shader that is identical to the standard 3ds Max pyramid filter system. </P>
<P>Turning this option on is useful for large scenes that take a lot of memory to render. Turning it off is quicker, because textures already loaded in memory don?t have to be reloaded by mental ray. But turning it off might use more memory and doesn?t allow for flushing when memory is low, unless you use the 3ds Max bitmap pager.</P>
<P><BR>Well, this is the technical side to it. Below you can check out the settings that i have used for rendering the final image, which will further explain the increase in rendering time :</P>
<P><IMG src="http://i41.photobucket.com/albums/e265/nwiz24/renderingsetupscreenshotA.jpg" border="0"></P>
<P>&nbsp;</P>
<P><IMG src="http://i41.photobucket.com/albums/e265/nwiz24/renderingsetupscreenshotB.jpg" border="0"></P>
<P>&nbsp;</P>
<P><IMG src="http://i41.photobucket.com/albums/e265/nwiz24/renderingsetupscreenshotC.jpg" border="0"></P>
<P>&nbsp;</P>
<P><strong><EM>&gt;&gt; The end ...</EM></strong> </P>
<P>Even after experimenting with the settings, still the rendering would take very long. Which left me no other alternative but to render the entire scene in 'regions'</P>
<P><IMG src="smileys/smiley11.gif" border="0"></P>
<P>Yup!&nbsp; region rendering it is! </P>
<P>dividing the scene into 2 parts or 2 regions ... i finally got the rendering started!</P>
<P>Thats that!<IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley2.gif" border="0"></P>
<P>The rest was the assembly of all the images and few corrections in photoshop...</P>
<P><BR>phew!!</P>
<P><BR>I hope i provided you all with the necessary information... It was both fun and frustrating at the same time...but, worth it all the way!</P>
<P>Till then,</P>
<P><EM><FONT size=5>Cheers!!<IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"></FONT></EM><BR></P><edited><editID>nwiz24</editID><editDate>38882.5351157407</editDate></edited>

aadravid
14-06-2006, 11:58 PM
<font size="4"><span style="font-weight: bold;">DUDE THIS IS AWESOME!!!! <img src="smileys/smiley32.gif" border="0"></span><br><br>Hope I could write more about it but I am speechless&nbsp;<img src="smileys/smiley17.gif" border="0"><br><br>Really Nice Work Man... No need to say keep it up cause I know you will!!!! <img src="smileys/smiley4.gif" border="0"><br></font>

debashish
15-06-2006, 02:52 AM
GREAT&nbsp;<img src="smileys/smiley32.gif" border="0">. <br><br>and the way to show, with information of the creating process is cool<br>good job&nbsp; brother-M<img src="smileys/smiley36.gif" border="0"><br>

cgguru
15-06-2006, 04:57 AM
<P>Hey Pal</P>
<P>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; That is an excellent piece of work.Keep up the good work pal.</P>

Sahil
15-06-2006, 09:19 AM
phew !! this is good stuff man... very impressive.&nbsp;

satan
15-06-2006, 09:24 AM
<P>Holy sh*t man ...... that's one hell of a complex job.<IMG src="smileys/smiley32.gif" border="0"></P>
<P>Not only that you post the screenshots, but also mention in a descriptive manner what you did with what. That's a very honest community movement IMO.&nbsp;It's more like a tutorial, or project overview to be precise.&nbsp;Great job dude. <IMG src="smileys/smiley2.gif" border="0"></P>

gearz
15-06-2006, 11:25 AM
<P><FONT style=": #c0c0c0">just awesome!</FONT></P>

antz
15-06-2006, 11:52 AM
<P>&nbsp;abslutly fantastic...this is frm one of the vry informative n helping posts of tantra....n obviouslyyy..the car is excellent...</P>
<P>cheerzz</P>

rohitjain333
15-06-2006, 12:37 PM
<P><strong><FONT size=4>I HAVE JUST GONE MAD AFTER SEEING YOUR WORK MAN.<BR>ONCE AGAIN A AWESOME WORK FROM YOU.<BR>JUST AMAZING !! <BR></FONT></strong><strong><FONT size=4><BR></P></FONT></strong>
<P><IMG src="smileys/smiley32.gif" border="0"><IMG src="smileys/smiley32.gif" border="0"><IMG src="smileys/smiley32.gif" border="0"><IMG src="smileys/smiley32.gif" border="0"><IMG src="smileys/smiley32.gif" border="0"><IMG src="smileys/smiley32.gif" border="0"><IMG src="smileys/smiley32.gif" border="0"><IMG src="smileys/smiley32.gif" border="0"></P>
<P>I WISH I CUD DO&nbsp;THIS&nbsp;LEVEL OF WORK&nbsp;!! <IMG src="smileys/smiley5.gif" border="0"></P>
<P><strong><FONT size=4></FONT></strong>&nbsp;</P>
<P><strong><FONT size=4></FONT></strong>&nbsp;</P>

3d_devil
15-06-2006, 12:54 PM
5/5 bro !!!<br>
<br>
<img src="smileys/smiley10.gif" border="0"><img src="smileys/smiley10.gif" border="0"><img src="smileys/smiley10.gif" border="0"><img src="smileys/smiley10.gif" border="0"><img src="smileys/smiley10.gif" border="0">

nwiz24
15-06-2006, 01:52 PM
<P><FONT style=": #c0c0c0">thanx lot u guys!!!!<IMG src="smileys/smiley31.gif" border="0"></FONT></P>
<P>m really happy to c all of u here ....</P>
<P>i also thank cgtantra for featuring my work .... <IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"></P>
<P>i will be updating this post soon ... concerning the link about composite maps ... </P>
<P>pls check this post when u&nbsp;get the time ... its pretty important that u check out&nbsp;the details about getting the most out of the composite maps...so that it will help u&nbsp;in whatever mapping problems u'll face in the future ...</P>
<P>i like to be descriptive when it comes to explaining the&nbsp;techniques used in my work ... <IMG src="smileys/smiley36.gif" border="0"></P>
<P>im glad the information provided proved to be beneficial to all ... <IMG src="smileys/smiley2.gif" border="0"></P>
<P><strong><EM><FONT size=3>thank u all n cgtantra once again!!!</FONT></EM></strong></P>
<P><strong><EM><FONT size=3></FONT></EM></strong>&nbsp;</P>
<P><EM><FONT size=3><FONT size=6>cheers!!!</FONT><strong><IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"></strong></FONT></EM></P>

rnairk
15-06-2006, 04:57 PM
<FONT face="Courier New, Courier, mono" size=4>Thats was amazing bro, i was speechless when i saw it</FONT>

nwiz24
15-06-2006, 09:24 PM
<P>Hey ranjit!!! thanx a million dude!!!! <IMG src="smileys/smiley2.gif" border="0"></P>
<P>im very&nbsp;happy to c u n everyone else ... atul , rohit , debashish n 'satan' <IMG src="smileys/smiley36.gif" border="0">&nbsp;... miss vivek though ... <IMG src="smileys/smiley19.gif" border="0"></P>
<P><strong><FONT size=3>well, people heres the link to know the whats what about ' composite maps '</FONT></strong></P>
<P><A href="http://www.munkmotion.com/tutorials/nsx/3d.htm" target="_blank">http://www.munkmotion.com/tutorials/nsx/3d.htm</A></P>
<P>please check out the rest of the site...its mind blowing!</P>
<P>theres a lot of texturing information n a whole lot more that will surely be of great help to all!</P>
<P>this site helped me a lot as well ... <IMG src="smileys/smiley2.gif" border="0">&nbsp;... </P>
<P>take care n enjoy!</P>
<P><EM><FONT size=5>cheers!!!</FONT></EM> <IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"></P>

Shubhangi
15-06-2006, 10:13 PM
<P><IMG src="smileys/smiley32.gif" border="0"><IMG src="smileys/smiley10.gif" border="0">work!!<IMG src="smileys/smiley16.gif" border="0"></P>
<P><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>Truely Impressive!! Definitely very informative too..always get to learn a lot from U,looking forward to see more of Ur work!!</FONT></P>
<P><FONT size=2>best wishes!!</FONT><IMG src="smileys/smiley20.gif" border="0"></P>

nwiz24
15-06-2006, 10:21 PM
<P><FONT style=": #c0c0c0">wow!!!!!!!!!!!<IMG src="smileys/smiley31.gif" border="0">&nbsp; shubs!!!!!!</FONT></P>
<P>m i glad to c u or what!!!!!!!!</P>
<P>ur one of us now <IMG src="smileys/smiley36.gif" border="0"></P>
<P>cool all my pals r here!!!! </P>
<P>in fact the others must have a look at ur works too!!!! <IMG src="smileys/smiley2.gif" border="0"></P>
<P>take care dear!! good to c ya!!!</P>
<P><EM><FONT size=5>cheers !!!! <IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"></FONT></EM></P>

Born_Moron
15-06-2006, 11:38 PM
Hi,
<br />&nbsp;&nbsp;&nbsp;&nbsp;Looks good.
<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Nice color combination( Orange & Grey)
<br />
<br />
<br />Keep up the good work.

BadboY
16-06-2006, 12:25 AM
<img src="smileys/smiley32.gif" border="0"> Good Work Man.........................<br><br><br><br><br><br>Keep It Up<img src="smileys/smiley1.gif" border="0"> <!--
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waheednasir
16-06-2006, 11:26 AM
<P>thats wonderfuly done nwiz24...congrats...:).</P>

nwiz24
16-06-2006, 01:26 PM
<P><IMG src="smileys/smiley17.gif" border="0">thanx a lot u guys!!!<IMG src="smileys/smiley17.gif" border="0"></P>
<P>good to c ya waheed! <IMG src="smileys/smiley2.gif" border="0">&nbsp;its been a while <IMG src="smileys/smiley17.gif" border="0"></P>
<P>will post more updates soon ... <IMG src="smileys/smiley2.gif" border="0"></P>
<P><EM><FONT size=5>cheers!!!<IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"></FONT></EM></P>

HULK
16-06-2006, 01:39 PM
<P><strong><FONT face="Arial, Helvetica, sans-serif" size=2>N</FONT></strong>ice work dude but i think u can do batter in the material of&nbsp;the tyre and side mirror.</P>
<P>i think if u are doing&nbsp;this lavel of modeling u&nbsp;should do your rendering in brazil or&nbsp;vray or finel render than only u can jump on the next level.</P>
<P><strong>But work&nbsp;in mentalray is just spechless&nbsp;nice work.</strong></P>
<P>regards,&nbsp;</P>

ameet
16-06-2006, 01:56 PM
<font size="4">Dude this is awesome-------------------<img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><br><br><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><br>rather very complex on, cool<br><br>keep up the flow<br></font>

nwiz24
16-06-2006, 01:57 PM
<P>hey dude! thanx a lot for ur comments and input! <IMG src="smileys/smiley1.gif" border="0"></P>
<P>actually i did create mental ray materials specifically for the tyres and side mirror .... but ... to my disappoinment, it took really long to render ....</P>
<P>in fact for&nbsp; the test renderings for the tyres, i used the metal shader with blurred reflections...again....very computational ... <IMG src="smileys/smiley19.gif" border="0"></P>
<P>so&nbsp;i had to take a different route to get a good material for the tyres ... i saw a couple of reference pics of the Ford focus and the tyres do have a diffuse ivory type material...no reflections though ... as for the rubber ... i didnt want to make it too dark ... coz then all the treading details wud be lost, also i&nbsp;made sure</P>
<P>&nbsp;' specularity ' on the tyre is&nbsp;upto the level... </P>
<P>for the side mirror ... i used a dark&nbsp;DGS material ... with a high shine value ... but, then again this proved to be computational ... so i had&nbsp;to stick with a standard material ... <IMG src="smileys/smiley19.gif" border="0"></P>
<P>there were a lot of loop holes .... but, i somehow managed to come up with the next best thing ... <IMG src="smileys/smiley2.gif" border="0">&nbsp;... </P>
<P>mental ray is tricky with a high learning curve ... i could've easily switched to brazil or&nbsp;v-ray ...&nbsp; or even finalrender ... but, its the thought of getting something out of mental ray that drives me .... <IMG src="smileys/smiley2.gif" border="0"><IMG src="smileys/smiley2.gif" border="0"></P>
<P>&nbsp;</P>
<P>thanx a again for ur input! .. i really appreciate it .. <IMG src="smileys/smiley2.gif" border="0"></P>
<P>god bless!</P>
<P><FONT size=5><EM>cheers!!!<IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"></EM></FONT></P><edited><editID>nwiz24</editID><editDate>38884.1459259259</editDate></edited>

Guru.3D
16-06-2006, 07:37 PM
May ..Just AweSOME&nbsp; with a "<font style="font-weight: bold; text-decoration: underline;" size="5">A</font>"<br><br>Too good..<br><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><br>

patra_ranjit
16-06-2006, 08:38 PM
great great man .... texture realy cool.... <img border="0" src="smileys/smiley32.gif" border="0"> <img border="0" src="smileys/smiley32.gif" border="0">

abhifx
17-06-2006, 01:27 AM
hey nwiz24....<br>
that is fullon render man... i loved the lighting n texturing..n ur work is really good man, dont keep it incomplete man... <img src="smileys/smiley2.gif" border="0"><br>

mukks
17-06-2006, 11:55 AM
<img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><br><br>congrats man,,,,,,&nbsp; thats a great job,,,,, <br>

nwiz24
17-06-2006, 09:40 PM
<P>thanx a lot u guys!!!! <IMG src="smileys/smiley1.gif" border="0"><IMG src="smileys/smiley1.gif" border="0"><IMG src="smileys/smiley2.gif" border="0"></P>
<P>sure means a lot!!!</P>
<P>mukks!!! good to c ya man! long time!</P>
<P>gonna start workin on a new project ... <IMG src="smileys/smiley2.gif" border="0"></P>
<P><EM><FONT size=4>cheers!!!<IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"></FONT></EM></P>

nwiz24
17-06-2006, 10:19 PM
<P>hey people! ... heres a new update ...<IMG src="smileys/smiley2.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"></P>
<P>i found another link based on composite maps in&nbsp;case u found the earlier confusing ... <IMG src="smileys/smiley5.gif" border="0"></P>
<P>&nbsp;</P>
<P><A href="http://www.onnovanbraam.com/index.php?tutorials/composite-maps/" target="_blank"> http://www.onnovanbraam.com/index.php?tutorials/composite-ma ps/</A></P>
<P>good luck to all! <IMG src="smileys/smiley2.gif" border="0"></P>
<P>&nbsp;</P>
<P><FONT size=4><EM>cheers!!!<IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"></EM></FONT></P>

nwiz24
17-06-2006, 10:29 PM
<P>oops ! <IMG src="smileys/smiley5.gif" border="0"></P>
<P>&nbsp;</P>
<P>i forgot to post another link as well ... this is really cool ... </P>
<P><A href="http://www.onnovanbraam.com/index.php?tutorials/pm-a-modelingacar/" target="_blank"> http://www.onnovanbraam.com/index.php?tutorials/pm-a-modelin gacar/</A></P>
<P>i hope this provides some insight into modeling a car ... whether ur a first time modeler or just to brush up on ur skills .. <IMG src="smileys/smiley2.gif" border="0"></P>

vaibhav shah
20-06-2006, 03:47 PM
<img src="smileys/smiley10.gif" border="0"><img src="smileys/smiley10.gif" border="0"><img src="smileys/smiley10.gif" border="0"><img src="smileys/smiley10.gif" border="0"><img src="smileys/smiley10.gif" border="0"> * n (n not -n)<br><br>reeally nice job. thats look REAL !!<br><br><span style="font-weight: bold;">PERFECT !!&nbsp;</span> <br>

girishkare1
20-06-2006, 10:39 PM
Too good man nice<IMG src="smileys/smiley32.gif" border="0">

GHOST
21-06-2006, 01:29 AM
hey man i want to be first to give u that compliment but i am late<br><br>but truly great work u have done great really great<br><br><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><br>

bhaumik
21-06-2006, 07:54 PM
<P><FONT style=": #c0c0c0">AWEESSOME!!!!</FONT></P>
<P>thank you man.. , and thank you CGTANTRA for letting me know the possibilities of softwares like 3d max and maya . i salute your perservance and i admire your dedication , YOU ROCK MAN&nbsp;!!! the car you have made had just helped me to go on futher deep in to these softwares and the way you have explained things have really made things more simpler&nbsp;to understand&nbsp;.&nbsp;</P>
<P>&nbsp;</P>
<P>thanx again man.. ! </P>
<P>hoping to see some more great creations of urs </P>
<P>bye...</P>

amaan
22-06-2006, 06:25 PM
absolutely awesome! keep rockin!

nwiz24
22-06-2006, 10:15 PM
<P><FONT style=": #c0c0c0">thanx a lot vaibhav, girishkare1, ghost, bhaumik and last but not certainly not the very least!!!!! amaan!!!! boy! i never had the wildest thought that u saw my work!</FONT></P>
<P><FONT style=": #c0c0c0"><IMG src="smileys/smiley17.gif" border="0">&nbsp;thanx again u guys!!!!!!! ... it really means a lot .... <IMG src="smileys/smiley17.gif" border="0"></FONT></P>
<P><FONT style=": #c0c0c0">i still dont kno much about max ... but i keep trying ... its the knowledge and practice that keeps me goin ... i fail many a times, but i try n find ways to overcome that ... unless theres an interest to do something, only then can u accomplish a lot ... <IMG src="smileys/smiley2.gif" border="0"></FONT></P>
<P><FONT style=": #c0c0c0">im really overwhelmed by the fact that so many people have commented on my work ... its certainly mindblowing!!<IMG src="smileys/smiley17.gif" border="0"></FONT></P>
<P><FONT style=": #c0c0c0"><FONT size=4><EM>cheers people!!!!<IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"><IMG src="smileys/smiley17.gif" border="0"></EM></FONT></P>
<P><BR></P></FONT>

vivudude
30-06-2006, 02:02 AM
finally finaly ma nets up..... <br><br>now as for ur work...<span style="font-weight: bold;">I SAY U R f**kIN MAD..... HOW DO U MANAGE TO DO THIS KINDA STUFF....</span><br><br><font size="7">fantastic... awesome.. brilliant..... </font><br><br>cant think of more words.. id u find em.. add em....<img src="smileys/smiley36.gif" border="0"><br><br><br>

ZaAnimator
01-07-2006, 06:25 PM
U simply rock DUDE!!! - The detailing is amazing ... everything is simply awesome!!!<br><br>

mevrick12
03-07-2006, 06:08 PM
<img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><br> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; hey it is great.this was the best i have seen.<font style="font-family: Times New Roman,Times,serif;" size="7"><span style="font-style: italic;">GURU</span></font><br>

bhumii
11-07-2006, 12:34 PM
Keep doing this brilliant work.... such a feast 4 my eyes! <img border="0" src="smileys/smiley17.gif" border="0">

ajayashish
11-07-2006, 04:04 PM
awesome work.... finest work i have ever seen....&nbsp;

nwiz24
11-07-2006, 11:45 PM
thanx a lot everyone!<img src="smileys/smiley17.gif" border="0"><br><br><br>vivu! m i glad to c ya or wat?!!!<img src="smileys/smiley31.gif" border="0"> thanx a lot dude for ur comments! m now waiting for ur car buddy! pls finish it ASAP!<br><br>good to c u too mihir! ... hey but..no ways im a guru! <img src="smileys/smiley5.gif" border="0"><br>its just meer practice and the interest that drives me ... thats all ... anyone can reach <br><br>up to this level ... no doubt about that <img src="smileys/smiley2.gif" border="0"><br><br>thanx again people!! <br><br>god bless!<br><br><font style="font-style: italic;" size="4"><font size="5">cheers!!</font><img src="smileys/smiley17.gif" border="0"><img src="smileys/smiley17.gif" border="0"><img src="smileys/smiley17.gif" border="0"></font><br>

Mastermind
16-07-2006, 12:37 AM
i'm just speechless .... i thought it was an image and that too taken by some hi res camera <img border="0" src="smileys/smiley17.gif" border="0"> ... just kidding <img border="0" src="smileys/smiley1.gif" border="0"> ..... just awesome ... u r master of ur work man <img border="0" src="smileys/smiley32.gif" border="0"> <img border="0" src="smileys/smiley32.gif" border="0"> <img border="0" src="smileys/smiley32.gif" border="0"> <img border="0" src="smileys/smiley32.gif" border="0"> <edited><editID>Mastermind</editID><editDate>38913.5903240741</editDate></edited>

rucs4ru
16-07-2006, 01:50 PM
<IMG src="smileys/smiley2.gif" border="0">&nbsp; NICE WORK.....

Nivedita
16-07-2006, 02:20 PM
<P>&nbsp;&nbsp;&nbsp; Hi..............</P>
<P> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Amazin g work man!<IMG src="smileys/smiley32.gif" border="0">&nbsp;Keep it up.</P>
<P>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Don't have any words to say anything abt yr work.great job.<IMG src="smileys/smiley32.gif" border="0"></P>

vki77
29-09-2006, 10:10 PM
<P>Hi<BR>This is real clasy work - it looks so final n complete - like the texturing and lighting - most imp thanks for sharing the breakdown with us</P>
<P>Rock on</P>
<P>&nbsp;</P>

nwiz24
18-11-2006, 10:36 AM
<font size="3"><span style="font-weight: normal;" ="bold">thanx a million vki77!<img src="smileys/smiley17.gif" border="0"><img src="smileys/smiley17.gif" border="0"><img src="smileys/smiley17.gif" border="0"><img src="smileys/smiley17.gif" border="0"><br><br><br><br>well me workin on a new project ... hope to finish it soon! <br><br>stay tuned buddy! <img src="smileys/smiley17.gif" border="0"><br><br><br>take care!<br><br><br><font style="font-style: italic;" size="4">cheers!!!</font><img src="smileys/smiley17.gif" border="0"><img src="smileys/smiley17.gif" border="0"><img src="smileys/smiley17.gif" border="0"><br></span></font>

Septet
18-11-2006, 02:36 PM
Amazing Work!!&nbsp;<img src="smileys/smiley32.gif" border="0"><br>
Great detailing....wonderful presentation(n explaination too <img src="smileys/smiley17.gif" border="0">)...shows your hardwork &amp; persistance!!<br>
&amp; thank You for sharing it with us....<br>
<br>
Waiting for your new work....<br>
Best wishes!!<br>
<img src="smileys/smiley1.gif" border="0"><br>

nwiz24
18-11-2006, 04:46 PM
thank you so much Septet!&nbsp;<img src="smileys/smiley17.gif" border="0" border="0"><img src="smileys/smiley17.gif" border="0" border="0"><img src="smileys/smiley17.gif" border="0" border="0"><img src="smileys/smiley17.gif" border="0" border="0"><br><br><br>i love to share my work progress with everyone, u never kno who needs help n wen <img src="smileys/smiley2.gif" border="0" border="0"> ...<br><br><br>thanx again for ur kind wishes <img src="smileys/smiley17.gif" border="0" border="0">i&nbsp; hope to finish my new project soon ... <img src="smileys/smiley5.gif" border="0" border="0"><img src="smileys/smiley17.gif" border="0" border="0"><img src="smileys/smiley2.gif" border="0" border="0"><br><br><br>take care! <br><br><font style="font-style: italic;" size="4">cheers!!!!</font><img src="smileys/smiley17.gif" border="0" border="0"><img src="smileys/smiley17.gif" border="0" border="0"><img src="smileys/smiley17.gif" border="0" border="0"><img src="smileys/smiley17.gif" border="0" border="0">

mijax3000
18-11-2006, 05:01 PM
<br>&nbsp; postamble(<font size="2"><span style="font-weight: bold;">WOW!!! AMAZING!!! FABULOUS!!!<br></span><br>&nbsp;This surely Rocks NWIZ24<img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><img src="smileys/smiley32.gif" border="0"><br><br>&nbsp;The style is just Awesome Dude.<br><br>&nbsp;Loved the finishing!!<br><br>&nbsp;ROCK ON!!!<img src="smileys/smiley20.gif" border="0"><br><span style="font-weight: bold;"></span></font>

nwiz24
18-11-2006, 11:23 PM
<font size="3">
wow! </font>hehehe ...&nbsp;<img src="smileys/smiley36.gif" border="0" border="0"><img src="smileys/smiley36.gif" border="0" border="0"><img src="smileys/smiley36.gif" border="0" border="0"> ... thanx a whole bunch! Mijax3000!<img src="smileys/smiley17.gif" border="0" border="0"><img src="smileys/smiley17.gif" border="0" border="0"><img src="smileys/smiley17.gif" border="0" border="0"><br><br><br>good to c u again! <img src="smileys/smiley17.gif" border="0" border="0"><br><br><br>im trying to make my next upcoming project much much better than this one ... <img src="smileys/smiley2.gif" border="0" border="0"> lets see! <img src="smileys/smiley36.gif" border="0" border="0"><br><br><br>take care buddy!<br><br><br><font style="font-style: italic;" size="4">cheers!!</font><img src="smileys/smiley17.gif" border="0" border="0"><img src="smileys/smiley17.gif" border="0" border="0"><img src="smileys/smiley17.gif" border="0" border="0"><br>

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Samya_Cedar
19-11-2006, 03:30 PM
Mind blowing work. nice very nice.

warriorash
20-11-2006, 12:16 PM
<br><br><br>&nbsp;&nbsp; ------------------------------------------------------------ -----------------------<br><font size="2"><span style="font-family: Arial,Helvetica,sans-serif;">&nbsp; well what&nbsp; do u want met o say awsome,fantastic!, wonderful.....blah blah .</span></font>.<img src="smileys/smiley36.gif" border="0"><br><br><br style="font-weight: bold;"><div style="margin-left: 40px;"><font style="font-family: Arial,Helvetica,sans-serif;" size="3"><span style="font-weight: bold;">&nbsp;&nbsp;&nbsp; ur Work Speaks for it self!.... </span></font><br></div>&nbsp;&nbsp;&nbsp; waiting to see ur next project!. <br><br>

dark_element
20-11-2006, 08:16 PM
<img src="smileys/smiley32.gif" border="0">Nice work man

ritesh
20-11-2006, 09:46 PM
<P>hey nice work <IMG src="smileys/smiley32.gif" border="0"><IMG src="smileys/smiley32.gif" border="0"><IMG src="smileys/smiley32.gif" border="0"><IMG src="smileys/smiley32.gif" border="0"><IMG src="smileys/smiley32.gif" border="0"></P>
<P>your texturing and rendering is really very nice..will u tell me which type of plug_inns&nbsp; u hav used for texturing, </P>
<P>anyway gr8 work ,keep it up</P>
<P>&nbsp;</P>

nwiz24
20-03-2007, 04:39 PM
Samya_Cedar ~ thanx man!



ferdin1500 ~ hehehe .. thanx a lot dude! .. yup .. already began modeling new concept .. hope to finish it soon ;)


dark_element ~ thanx for droppin by mate! stay tuned for more ;)


ritesh ~ thanx buddy! .. for the texturing i used texporter .. very helpful plugin for mapping n all .. u can get the plugin here ;

http://www.cuneytozdas.com/software/3dsmax/#Texporter


thanx again guys! ;) cheers!!

aruntee
20-03-2007, 06:45 PM
i m speechless...great going....