PDA

View Full Version : problem with manipulators


mjain
22-01-2006, 09:56 PM
<DIV>
<DIV>
<P style="MARGIN: 0px">hey guys, iam facing a problem in maya 6.0, while modeling with ref.images,i am unable to get full manipulators(trimmed on either sides)..i.e.scale,rotate in all views..which restricts me to manipulate th object. I also see small hollow boxes at bottom of perspective. Is that to do with system RAM or graphics acceleration,etc.? ihav tried alot..but no solution. ihav 256 mb of RAM, 32 mb of video card in my AMD Athelon XP 1700+and 1.46 ghz processor.will increasing the RAM by 128 or 256, solve the issue..? iam stucked..so plz. suggest..thanks..!</P></DIV></DIV><edited><editID>mjain</editID><editDate>38740.0579398148</editDate></edited>

mjain
23-01-2006, 12:53 PM
<DIV>plz.help me guyz..im stucked.there must be some way out..i hope someone knows it..</DIV><!-- / message -->

lostworldenator
23-01-2006, 08:30 PM
<P>All the problem ur facing due to your GFX card...............buddy just go for a graphics accelator.............and i thisnk u also havin problem when creating sub-d models when u select ur vertices maya crashes.........if so ..................on just there is only one solution change change......................</P>
<P>for a cheap and quality solution so for nvidia 5200 fx card.........or fx5400</P>

soulrobot
24-01-2006, 12:07 AM
<P><FONT style=": #c0c0c0">This problem can sometimes be solved by just changing the screen resolution&nbsp; Color Quality Option.</FONT></P>
<P><FONT style=": #c0c0c0">just change the Color Quality setting from&nbsp;<strong> 16bit&nbsp;&nbsp; to 24 bit.</strong>&nbsp; This will sometimes solve the problem. ( this option can be found in Display Properties,&nbsp; near to Screen Resolution Option ) </FONT></P>
<P><FONT style=": #c0c0c0">Best Option would be to change the Graphics Card.</FONT></P>