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saif
24-10-2004, 08:19 PM
<P>Asalam-o-Alaikum</P>
<P>human is yet a potential subject - i usual opt such self assignment to test my perception and my calibration with the tool i am using.</P>
<P>This is an self assignement to draw from scratch without any refferances&nbsp;...</P>
<P>any suggestion improve or thumb formula's of proportions are welcome....</P>
<P><IMG src="http://www.3dlinks.com/images/gallery/gallery2/MM.jpg" border="0"></P>

polygon
24-10-2004, 11:11 PM
nice work man keep it up

kaulvirus
25-10-2004, 01:17 AM
<P>Hi Saif,<BR><BR>Very nice work indeed. Three suggestions though:</P>
<P>1) The shoulder blade along with the neck looks&nbsp;a&nbsp;&nbsp;little&nbsp;enlarged/overexaggerated and disproportionate.<BR><BR>2)The Butt is literally no existant if you compare it to the rest of the torso.<BR><BR>3)the arm-clavicle joint looks a little uncanny to me (on the perspective image).Probably could be a weight problem if you are using bones/joints etc.</P>
<P>Apart from that, very nice anatomy and&nbsp;well defined&nbsp;details. Good work <IMG src="smileys/smiley4.gif" border="0"></P>

dynafx
25-10-2004, 11:14 AM
pls refer these for anatomy <br>
<br>
<a href="http://www.billpearl.com/" target="_blank">
http://www.billpearl.com/</a><br>
<br>

<a href="http://www.frankzane.com/" target="_blank">http://www.frankzane.com/</a><br>
<br>

<a href="http://www.joedeangelis.com/gallery.htm" target="_blank">http://www.joedeangelis.com/gallery.htm</a><br>
<br>
now, check your work, u can rectify all these, before trying out, keep the reference, so it will make your work, the best<br>

saif
25-10-2004, 03:49 PM
<P><strong>Thanks alot... Ploygon</strong></P>
<P><SPAN ="bold"><strong>kaulvirus: very true</strong></SPAN></P>
<P><SPAN ="bold"><SPAN ="bold"><strong>dynafx: thank you for reffrences site ... thats a great support from you.</strong></SPAN></SPAN></P>
<P><SPAN ="bold"><SPAN ="bold"></SPAN></SPAN>&nbsp;</P>
<P><SPAN ="bold"><SPAN ="bold"></SPAN>&nbsp;</P>
<P><BR></P></SPAN><edited><editID>saif</editID><editDate>38285.2224652778</editDate></edited>

rawskull
04-05-2005, 02:50 PM
I think you are highly inspired by !<br>
<br>
<font size="-1"><b>Dynamic</b> <b>Anatomy</b> by Burne Hogarth<br>
<br>
if you dont know of him ! you can check on google<br>
<br>
you will like his work<br>
<br>
raw<br>
</font><br>
<br>

krishki
04-05-2005, 05:30 PM
Somthing to start off with. Good work.

kamalpahuja
05-05-2005, 02:28 AM
really nice....i wish i could have something like this....... really nice shapes

DeadHouse
09-05-2005, 08:51 PM
<P>before you jump into modelling highly muscular figuers study the human muscle anatomy very closely.grab the book by burne hogarth if u can or else try searching anatomy pics in the net.i would also suggest&nbsp;u to keep a lot of bodybuilders' pics in ur store.</P>
<P>i believe u are a newbie in char-modelling.so why not use front,side,back etc. references for ur char.and when u r a newbie instead of modelling highly ambitious muscular bodies try modelling less complex forms of the human body (like a female body or a normal male counterpart) with muscle anatomy in mind.</P>
<P>good luck!</P>