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amaan
22-10-2004, 05:21 AM
Hi all,<br>

<br>

Posting something I made at work yesterday<br>

<br>

Title:&nbsp; Cliffs<br>

<br>

Softwares Used: Lightwave 3D, Adobe Photoshop<br>

<br>

Development Time: 2 hours<br>

<br>

Render Time: 5 mins<br>

<br>

Computer Specs: Dual Xeon 2.8 GHz, 2GB Ram<br>

<br>

The following has been color-corrected in Photoshop and the Sky/clouds
were combined from photos, color-shifted and painted on just a bit in
Photoshop as well. <br>

<br>

The geometery was created in Lightwave from scratch as a very simple
sub-division mesh and then displaced in Lightwave. The surface/texture
is 90% procedural. Total number of polygons: about 300K<br>

<br>

<img src="http://www.warpedspace.org/newwork/Cliff1.jpg" border="0"><br>

<br>

And below is the direct output from Lightwave of the same object, but
with the camera closer to the cliffs. This render was done with a
previous version of the textures. The whites in the cliff were replaced
by browns/reds.<br>

<br>

<img src="http://www.warpedspace.org/newwork/Cliff2.jpg" border="0"><br>

<br>

More info about it's development such as wireframes and displacements is at <a href="http://cgexpanse.com/phpBB2/viewtopic.php?t=1734" target="_blank">http://cgexpanse.com/phpBB2/viewtopic.php?t=1734</a><br>

<br>

the dOktoR
22-10-2004, 09:17 AM
<P><FONT size=2>Hey A-Man (Is it K if i call you that?)</FONT></P>
<P><FONT size=2>Well Saw This on CGX, even The wires, very orthdox aproach.. It was really nice how you explained the entire procedure about geting the basic shape of the mesh and then the bump and the displacements (Tantrics Check out A-man's link)</FONT></P>
<P><FONT size=2>8/10 For you A-man - Like someone pointed out at cgx a bit too detaild perhaps and theres something bout&nbsp; the top of the cliff or maybe its the sky which is not apealing but 2 hours man, I have to give it to you,&nbsp;Indeed good work as usual <IMG src="smileys/smiley2.gif" border="0">&nbsp;And its awsome that you are indeed making your presence felt .</FONT></P>
<P><FONT size=2>Take CAre</FONT></P>

polygon
22-10-2004, 09:50 PM
<P>&nbsp;</P>
<P>&nbsp;</P>
<P>ya i m with soulstation</P>

Crunk
23-10-2004, 02:39 PM
<P>hey amaan,, good to see your work here.. its seem to be coming out beautifully, have cheked out the link too.. very nicely done indeed.. yes the sky doesnt seem to suite the enviro.. wouldnt there be a little colour of the sky on the cliffs.. i mean since your sky is red and blue.. its should throw those colours on to the cliffs... </P>
<P>good work... keep em comin </P>
<P>im a big fan of your work... :P</P>

amaan
23-10-2004, 05:42 PM
Hi all<br>
<br>
<span style="font-weight: bold;">soulstation:</span> yeah, A-man is alright&nbsp;<img src="smileys/smiley2.gif" border="0"> Thanks for liking this image. <br>
Realistically speaking, the rocks are a bit too detailed. but then again, I am going for stylistic photorealism.<br>
<br><span style="font-weight: bold;">
polygon:</span> thanks<br>
<br style="font-weight: bold;"><span style="font-weight: bold;">
td.studios:</span> hey, thanks for the kind words about my work <img src="smileys/smiley1.gif" border="0">.... Like I
said to soulstation, I am going for stylistic photorealism. This means
that while it is not photorealistic as the world around us is, but in
another way it is realistic. the purpose is to make a believeable world
that is different from ours. THe direct output from Lightwave is more
earthly photoreal than the processed one actually, but hey, I like
colors so I just put quite a few into the version that was touched up
in Photoshop (the first image). <br>
<br>
There is some blue and red/orange on the cliffs, but as the cliffs
themselves are of a shade that's between red and orange, it is showing
up as purple. U can see the purple in the shadows. <br>
<br>
thanks again everyone for the feedback.<br>



<edited><editID>amaan</editID><editDate>38283.3009143519</editDate></edited>

rawskull
04-05-2005, 02:37 PM
WOW dude ! <br>
<br>
&nbsp;i have a small question !<br>
<br>
did you add a glow to the hilires or is it the compression which is producing the effect ?<br>
<br>
thanx<br>
<br>
raw<br>

krishki
04-05-2005, 05:39 PM
Very realistic. Lighting is good.

kamalpahuja
05-05-2005, 02:24 AM
hey amaan welcome to cgtantra.........really nice....already seen ur
demo reel awesome work......one more thing thx for the really good
tutorials on lighting on ur site.......<br>
<br>
all the newcomers....pls check the lighting tutorials on Amaan's site they are really helpfull<br>

vvmanoj
05-05-2005, 04:08 AM
Nice work man. Good to see another LW user.<br>
Regards,<br>
Manoj<br>