rawskull
15-10-2005, 01:51 PM
<font size="2"></font><t></t><table ="container" align="center" border="0" cellpadding="1" cellspacing="1" width="800">
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<td>
<div align="center">
<font size="2"><span ="Text"> <br>
Run Cycle</span><span ="notesText"><strong><br>
</strong></span><span ="translations"></span></font><br>
<br>
<a href="http://rodri.aniguild.com/tuto_run/run_files/video/view.php?id=highp_Passing.mov" target="_blank" target="_blank"><img src="http://rodri.aniguild.com/tuto_run/run_files/image005.jpg" border="0" border="0"></a></div>
<p><font size="2">
This document explains how to create a run cycle working with curves.
This workflow can be used in any 3D software able to work with
animation curves.<br>
<br>
The axes mentioned in this document can vary depending on the software
used. Although I have used Maya to do this tutorial, I have also shown
the axes for 3d Studio Max.<br>
<br>
The time (frames) used for this exercise is 20 (10 frames per stride). The time of the software should be adjusted to <b>24 fps</b> (film).<br>
<br>
We will be using 20 frames just to simplify the exercise, since the main poses will correspond to frames <strong>0 ? 5 ? 10 ? 15 ? 20</strong>.<br>
<br>
</font>
</p>
<p ="SecText"><font size="2">Introduction</font></p>
<p><font size="2">Until
I know there are 2 main ways of animating cycles of any kind, poses and
animating independently the different parts of the body.</font></p>
<p><font size="2">This tutorial is based on the second one, animating independently each part of the body creating cycling movements.<br>
<br>
At first, if you have never animated a cycle like this, and if, as I
was, you are too used to the pose to pose thing, doing cycles this way
can be a little strang<em>e.</em></font>
</p>
<p><font size="2">Once you understand the thing and the way of creating cycle in this way the results are more than good.<br>
<br>
It goes without saying that the author of this document hasn't
developed this "technique" or way of doing cycles, which is well known
by professional animators. <br>
</font>
</p>
<p><font size="2"><br>
</font>
</p>
<p><font size="2">FOR THE FULL TUTORIAL PLEASE VISIT THIS LINK<font style="color: rgb(0, 102, 0);" size="3"><span style="font-weight: bold;"> </span><a style="font-weight: bold;" href="http://rodri.aniguild.com/tuto_run/run_en.php" target="_blank" target="_blank">>> CLICK <<</a><br>
<br>
</font></font></p>
<p>
also check out the artists website for some of his animations, rigged models, and great links<br>
<br>
<a href="http://rodri.aniguild.com/?mod=main" target="_blank" target="_blank"><<< click here >>></a><br>
</p>
<p><font size="2">cheers !!!<br>
</font>
</p>
<p><font size="2"><br>
raw<br>
</font>
</p>
<p><font size="2"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><div align="center"><br>
</div>
</span></span></span></span></span></span></span></span></span></span></span></font></p></td>
</tr>
</t></table>
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<edited><editID>rawskull</editID><editDate>38640.2618287037</editDate></edited>
<t><tr>
<td>
<div align="center">
<font size="2"><span ="Text"> <br>
Run Cycle</span><span ="notesText"><strong><br>
</strong></span><span ="translations"></span></font><br>
<br>
<a href="http://rodri.aniguild.com/tuto_run/run_files/video/view.php?id=highp_Passing.mov" target="_blank" target="_blank"><img src="http://rodri.aniguild.com/tuto_run/run_files/image005.jpg" border="0" border="0"></a></div>
<p><font size="2">
This document explains how to create a run cycle working with curves.
This workflow can be used in any 3D software able to work with
animation curves.<br>
<br>
The axes mentioned in this document can vary depending on the software
used. Although I have used Maya to do this tutorial, I have also shown
the axes for 3d Studio Max.<br>
<br>
The time (frames) used for this exercise is 20 (10 frames per stride). The time of the software should be adjusted to <b>24 fps</b> (film).<br>
<br>
We will be using 20 frames just to simplify the exercise, since the main poses will correspond to frames <strong>0 ? 5 ? 10 ? 15 ? 20</strong>.<br>
<br>
</font>
</p>
<p ="SecText"><font size="2">Introduction</font></p>
<p><font size="2">Until
I know there are 2 main ways of animating cycles of any kind, poses and
animating independently the different parts of the body.</font></p>
<p><font size="2">This tutorial is based on the second one, animating independently each part of the body creating cycling movements.<br>
<br>
At first, if you have never animated a cycle like this, and if, as I
was, you are too used to the pose to pose thing, doing cycles this way
can be a little strang<em>e.</em></font>
</p>
<p><font size="2">Once you understand the thing and the way of creating cycle in this way the results are more than good.<br>
<br>
It goes without saying that the author of this document hasn't
developed this "technique" or way of doing cycles, which is well known
by professional animators. <br>
</font>
</p>
<p><font size="2"><br>
</font>
</p>
<p><font size="2">FOR THE FULL TUTORIAL PLEASE VISIT THIS LINK<font style="color: rgb(0, 102, 0);" size="3"><span style="font-weight: bold;"> </span><a style="font-weight: bold;" href="http://rodri.aniguild.com/tuto_run/run_en.php" target="_blank" target="_blank">>> CLICK <<</a><br>
<br>
</font></font></p>
<p>
also check out the artists website for some of his animations, rigged models, and great links<br>
<br>
<a href="http://rodri.aniguild.com/?mod=main" target="_blank" target="_blank"><<< click here >>></a><br>
</p>
<p><font size="2">cheers !!!<br>
</font>
</p>
<p><font size="2"><br>
raw<br>
</font>
</p>
<p><font size="2"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><span ="Estilo4"><div align="center"><br>
</div>
</span></span></span></span></span></span></span></span></span></span></span></font></p></td>
</tr>
</t></table>
<!-- BBClone v 0.4.1 OK: counter s updated -->
<!-- BBClone v 0.4.1 OK: access s updated -->
<edited><editID>rawskull</editID><editDate>38640.2618287037</editDate></edited>