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iluvblender
16-08-2008, 09:28 AM
Hello Folks.

A small rendering project I worked on recently. I have used the following features of Blender to realize it.

* Polygonal model with Catmull-clark subdivision (6 levels)
* Layered procedural cloud texture and distorted noise texture.
* Diffuse ramp shader
* Render-time displacement mapping
* Approximate ambient occlusion

I am in the process of writing a detailed tutorial, so till then enjoy the images.

The final render
http://uploader.polorix.net//files/292/Blender/Projects/DaOrange14.png

Renderlayers
http://uploader.polorix.net//files/292/Blender/Projects/DaOrange14_1_RenderLayers.png