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shadowcrew
14-08-2008, 09:39 PM
hi friends,
i made this scene in 3dsmax & render in different passes from vray, final composition is done in photoshop, water simmulation is done in realflow...actually my main idea is to build up some mud kind of realistic shader, i have done couple of experiments with displacement map & bump map with some light setups.

http://img108.imageshack.us/img108/5640/cgtalkcz5.jpg

shadowcrew
14-08-2008, 09:39 PM
http://img120.imageshack.us/img120/3454/cgtalk1la9.jpg

Smooth_Criminal
17-08-2008, 02:06 PM
Very cool stuff.. the light seems to hav lil high intensity overall the green feels quite over saturated.. reduce them a lil and I think it should look better

animax2005
17-08-2008, 02:58 PM
really cool renders...what r the green color patches in the last render?

shadowcrew
18-08-2008, 10:35 AM
hi smooth criminal, thanks for the comment, try to make it better...

thanks animax, actually , i put one high intensity blue light on one side to create some dramatic environment instade of realism in some experiments
thanks again

here are some wires

http://img171.imageshack.us/img171/2482/wirexk8.jpg

http://img247.imageshack.us/img247/9954/rfkw6.jpg

sufiyan
21-08-2008, 11:29 AM
hey man are you there? very nice work.

shadowcrew
21-08-2008, 11:37 AM
hi, thanks for the reply sufiyan...