shadowcrew
14-08-2008, 09:39 PM
hi friends,
i made this scene in 3dsmax & render in different passes from vray, final composition is done in photoshop, water simmulation is done in realflow...actually my main idea is to build up some mud kind of realistic shader, i have done couple of experiments with displacement map & bump map with some light setups.
http://img108.imageshack.us/img108/5640/cgtalkcz5.jpg
i made this scene in 3dsmax & render in different passes from vray, final composition is done in photoshop, water simmulation is done in realflow...actually my main idea is to build up some mud kind of realistic shader, i have done couple of experiments with displacement map & bump map with some light setups.
http://img108.imageshack.us/img108/5640/cgtalkcz5.jpg