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arun_animator
11-08-2008, 04:39 PM
Hi this is my Camera movement included animation.
<a href="http://boxstr.com/files/3117610_fstff/action.mov" title="action.mov"> action.mov </a>

Raghavendra V
11-08-2008, 09:32 PM
Hi,
awesome man !!:clap:

in the first action, when he turns, its a nice antic but again he takes another antic which is very subtel. i think one antic is enough, because to jump to that hight and kick a ball there should be a nice antic. both legs r leaving the ground at the same time. one leg should b still pushing the ground while the other leg is in the air. after the camera stops rotating there is a jerk in knees, just cushion it or let the legs b straight in the end.

in the second action, after landing on ground both legs slide at the same time.

in the third action, i think cog needs to move more up and down. again here, there is a jerks in legs,so, dont move cog too high, its ok if the legs r bend all the time. just observe players how they move.

gr8 work, keep posting:)

arun_animator
12-08-2008, 09:14 AM
Hi,
awesome man !!:clap:

in the first action, when he turns, its a nice antic but again he takes another antic which is very subtel. i think one antic is enough, because to jump to that hight and kick a ball there should be a nice antic. both legs r leaving the ground at the same time. one leg should b still pushing the ground while the other leg is in the air. after the camera stops rotating there is a jerk in knees, just cushion it or let the legs b straight in the end.

in the second action, after landing on ground both legs slide at the same time.

in the third action, i think cog needs to move more up and down. again here, there is a jerks in legs,so, dont move cog too high, its ok if the legs r bend all the time. just observe players how they move.

gr8 work, keep posting:)

Hi raghavendra you telling right and i am happy that you have ability of criticize me so thanx bhai and i shall send you my updated animation than you can also criticize me.

vardhan
04-09-2008, 01:54 AM
nice going dude

check weight shifts